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Also the locations are not uninspired at all.
And on the topic, I only care for the art, not about the artist. So if a small team needs to use AI yo create something beautiful I am in favor of it. In the engineering space "prompt engineering" has become a new technical skill-set, because to get the best output from an LLM based AI you need to know what you do, its not a trivial thing.
I don't want to spoil but there is an actual story reason why this world looks so surreal instead of more realistic/logical.
AI cannot generate worlds this good.
The areas in the game have too much obvious environmental storytelling and hand placed pieces to make the platforming work to be AI. The writing is too careful to be written with AI. It's possible that variations of a color splash texture might've been generated with AI somewhere, but it's something that'd be impossible to really tell since it'd be part of a larger skybox.
AI's not this good yet. Look at how it struggled to recreate Quake 2, and that was still impressive how uncanny it was. If there's any uncanniness, it's because of the game's setting and its intentional surreality. Again, that'd require you to play the game which you won't because the point is to try to piss in the wind. The game has over a million sales. It's too late for the misinformation campaign.
His source:
https://www.youtube.com/watch?v=3_lAb8m9MpI