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What may have helped a little was turning off DLSS and switching to anti aliasing. Other than that I am experimenting with different frame cap and vsync options but I have not found something that works.
But I guess the hickups are "normal", i.e. it is not just you.
My CPU stays cool. The stutters are not all the time, randomly, some more, some less, sometimes nothing. I realize them only because my eyes seem to be "trained". So in other words: It's prety normal, nothing is broken?
It seems to be the unreal engine.
Anyone having this? https://ibb.co/JWjsgv9Z
I’m also getting micro-stutters during exploration, but they tend to be single spikes in frame times. Hard to know if this is hardware-related, poor optimization just current-day tech limitations
Stuttering is normal if you use your graphics card to its fullest without limiting the frame rate. Most games don't support going above 60 fps. You need to limit your monitor to 60Hz, enable Gsync/Freesync + Vsync, and the game will run at a locked 60 fps without stuttering.
I had them too in the beginning. Its just unreal engine 5 being unreal engine 5. That being said for a ue5 game its surprisingly well optimized.
I noticed those as well, on the flying manor. They happen especially when moving around into new areas there, otherwise I do not notice them.