Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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Game is crashing my GPU consistently
I have never had an issue like this before with any of my games, and I've been using my rig for much more intensive titles like Monster Hunter Wilds. I've got a 13th Gen Intel Core i7-13700K & a 4089MB NVIDIA GeForce RTX 4070 Ti, I'd expect that level of specs would crush this game's requirements, but within like 2 and half cumulative hours of play, my GPU has crashed 5 times, requiring a hard shutdown & reboot. I've set my graphics to medium, capped my FPS to 60, turned off all the silly chromatic aberration & motion blur stuff, & have up-to-date drivers. I've admittedly let my hardware carry me up until now, but that it's failing on something something I could never expect it to, I don't know where to start as far as troubleshooting.
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Showing 1-15 of 16 comments
Originally posted by SaintValiance:
4089MB NVIDIA GeForce RTX 4070 Ti
Do those cards really come in 4gb? Can you screen cap your system specs?
Originally posted by causality:
Originally posted by SaintValiance:
4089MB NVIDIA GeForce RTX 4070 Ti
Do those cards really come in 4gb? Can you screen cap your system specs?
https://imgur.com/a/TedIS9g I think it may be a temperature issue, my card starts pushing to around 180 F when just playing the game normally, but tat the same time that's the same for some of my other games too.
C1REX Apr 30 @ 8:15am 
Make sure you have the latest bios for Intel.
They tend to crash with UE5 games on old bios.

https://www.pcworld.com/article/2422028/first-bios-fixes-for-crashing-intel-processors-rolling-out.html
benj Apr 30 @ 8:19am 
If you're on driver 576.02, it has a nasty bug that's causing the GPU temperature to be miscalculated. It's been causing heat problems for a lot of people.
Originally posted by benj:
If you're on driver 576.02, it has a nasty bug that's causing the GPU temperature to be miscalculated. It's been causing heat problems for a lot of people.
I did see a post about that, but I downloaded 576.28 this morning & am still getting crashes
Originally posted by SaintValiance:
I have never had an issue like this before with any of my games
Its always funny when people start their topic with this sentence.

ps.: If your RTX 4070 have not at least 12 GB VRAM but just 4GB, it is not a RTX 4070.
Originally posted by marsHm311oW:
Originally posted by SaintValiance:
I have never had an issue like this before with any of my games
Its always funny when people start their topic with this sentence.

ps.: If your RTX 4070 have not at least 12 GB VRAM but just 4GB, it is not a RTX 4070.
I just copy & pasted the name of the card as it's listed in Speccy, in Wilds it says I have 12gb of VRAM available
ap Apr 30 @ 6:53pm 
SAME
The bios thing is probably the most important part even if it doesn't fix the issue, since you have one of the self destructing CPUs.
I'm getting a fatal error crash every 2-3 hours or so with my 4090. Using the latest drivers.
same.
5080 paired with a 9800X3D, latest bios, latest drivers, crashes every 20mins now.

Played at launch for 20+hours no issues.....
Originally posted by SaintValiance:
I have never had an issue like this before with any of my games, and I've been using my rig for much more intensive titles like Monster Hunter Wilds. I've got a 13th Gen Intel Core i7-13700K & a 4089MB NVIDIA GeForce RTX 4070 Ti, I'd expect that level of specs would crush this game's requirements, but within like 2 and half cumulative hours of play, my GPU has crashed 5 times, requiring a hard shutdown & reboot.
Check your CPU for degradation.

The 13th and 14th generations of Intel CPU's have a tendency to degrade waaaay quicker than they should. I speak of experience here, last week I had a i9 14900KF in my system and this game and the Oblivion Remaster crashed within minutes with error messages relating to shader issues.

Because of this I found out that 13th and 14th gen CPU's have a really bad design. In general they just tend to take in too high a voltage which can then result in the silicon within the CPU's to basically melt away, causing the CPU to get more damaged by the way.

Degradation is a normal thing, all hardware degrades over time. The last two Intel generations (I think the i5's and below are fine) just speedrun this whole process.

My system was i9 1400KF, Geforce RTX 4090, 64GB RAM.

Now I am using the same hardware, but I replaced the mainboard (because I switched to AMD) and the CPU. Both games do not crash anymore.

Unfortunatelly it was not easy to find out that my old CPU degraded. I had to use multiple tools for testing until one finally gave me the "failed" results I was hoping not to get.

The reason why I hint towards a possible CPU issue is this: Expedition 33 and the Oblivion Remaster are both Unreal Engine 5 games. The Unreal Engine 5 needs stability, especially from the CPU you are using. Is your CPU degraded to a certain extend, then UE5 will stumble over the issue. It seems like the engine is very reliable in identifying damaged CPU's.

Of course the reasons behind your crashes can be something completely different. I just wanted to let you know that it could theoretically be a CPU issue, especially if you get UE5 error messages, talking about shader issues.
Originally posted by GAVade™:
5080 paired with a 9800X3D, latest bios, latest drivers, crashes every 20mins now.

Played at launch for 20+hours no issues.....
latest drivers is your issue. Revert back to 572.83 and it will work fine
Originally posted by SaintValiance:
Originally posted by marsHm311oW:
Its always funny when people start their topic with this sentence.

ps.: If your RTX 4070 have not at least 12 GB VRAM but just 4GB, it is not a RTX 4070.
I just copy & pasted the name of the card as it's listed in Speccy, in Wilds it says I have 12gb of VRAM available

Use HWInfo instead of Speccy.
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