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If I rember correctly I think its tied to finding a certain amount of the lost gestrals
there is not much backtracing and they are rly close to flags soo it is fast
you need to find 4 lost gestrals kids out of 9, but the four one is avaible after you make old lumier map
1. Meadow, before the Indigo Tree - single item (Pictos I believe?)
2. Waters, in the area before the boss fight - single item (Colour of Lumina?)
3. Gestral Maze, about halfway through the area - leads to a new area (several items)
4. Gestral Village, two of them - Pictos / Chroma?
5. Stone Cliffs, farm - leads to a Chromatic Nevron that is extremely strong (best to wait until much later before attempting)
And then there's a couple more on the world map that generally have Colours of Lumina in them.
Yeah but i couldn't be bothered with that, so i just ignored the stones, they clearly weren't relevant to progress seeing as i finished the game
Please update Meadow. There are actually two separate breakable locations there. One is near Indigo tree and it has only 3 luminas, but another one is near non-aggressive Neuron, and it has a new Pictos (+1 shield on being revived).
I'm making a sweep for the Blue Mage companion, so I'll update if I find more locations of note.
Yellow coast northwest side of map - pictos
To the right from last Jestral beach - chroma
2 on Siren island - chroma catalyst+lumine
Monolith red forest - 1 of locker sphere
ACT 3:
8 in green forest near start location of 1st act - 1 pictos
3 in west mountains (ground but only flight reachable) - 1 chroma
1 in Renoir's Drafts - open route
1 under the stone snake to the east of Stone wave cliffs Cave (need to fly) - pictos
1 in The Reacher - route to lumine
1 in Fying manor - 1 of locker sphere