Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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This game is unfriendly to deaf gamers, please fit it
I just tried that music sidequest and apparently it relies on audio cues. It's nearly impossible for us to complete this one. Maybe consider adding a visual component to address this?

Also, add background opacity for siubtitles.
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Showing 1-6 of 6 comments
Secanho Apr 29 @ 2:49pm 
More accessibility is always welcome but if you are talking about the trumpet dude, their attack have colors (red or green). Avoid the red orbs.
Varshyl Apr 29 @ 3:03pm 
Yeah, that's right. MIght be me just making excuses for lack of skill or whatever

I cannot distinguish between red and green colors so that would explain it... or perhaps audio cue occurs before theYeah, that's one note fires and I can't react to it that quickly.
Secanho Apr 29 @ 3:08pm 
Originally posted by Varshyl:
Yeah, that's right. MIght be me just making excuses for lack of skill or whatever

I cannot distinguish between red and green colors so that would explain it... or perhaps audio cue occurs before theYeah, that's one note fires and I can't react to it that quickly.

Try putting it in colorblind mode (I think there is one) to see if it helps you.
MrQun Apr 29 @ 3:32pm 
I am hard hearing as well but I didn't have any real trouble with that that dude as I paid attention to the colours. But I agree, that more accessibility would be nice.
Slayer Apr 29 @ 3:40pm 
I fought the Danseuse Teacher the other night and ended up turning off my sound because it was throwing me off and managed to beat the fight using only the visual cues.
Viper Apr 29 @ 3:42pm 
Sorry to hear that. Maybe somebody will make a mod.
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Showing 1-6 of 6 comments
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Date Posted: Apr 29 @ 2:46pm
Posts: 6