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We have just rolled out a patch to Steam which fixes and changes the following:
Bug Fixes
Fixed a soft lock caused by stunning the Grown Bourgeon right after it eats an Expedition Member
Fixed an issue where upgraded Tints that were not restocked to full capacity could be lost after returning to the menu
Replaced a placeholder texture with the correct visual asset
Fixed rare soft lock issues on the World Map:
Player could get stuck near a cliff north of the Ancient Sanctuary
Player could get stuck in a specific area in the Flying Waters level
Fixed an issue where a Glaise could spawn in an idle state if Monoco defeated an enemy with Glaise’s Earthquakes skill
Localization
French: corrected AP cost in tutorial
German: Update to one loc string
Chinese (Simplified & Traditional): fixed tutorial text and icon mix-ups
We are still working on a series of fixes and improvements for the coming weeks, and we will share more on that very soon. Until then!
Tomorrow Comes
~ The Expedition 33 Team