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There was one fight in particular where I wanted to be defeated just to fight more
I think a battle restart would just be good quality of life addition. It wouldn't make it any easier, if you die you still come back from the last auto save anyways, it isn't like any of those old time RPGs that would sometimes make you lose hours of gameplay due to the lack of save points in dungeons.
- saving builds with different weapons/pictos etc
- library with known enemies to check for discovered weak points etc
- Manual save, so that we do not have to change outfits just to trigger a save
- Restart option on battles, so that we do not have to walk/skip dialogue/reload every time we want to retry a battle
So, maybe not the best fix but if you are wanting to take note of something that you don't want to forget and you have steam Overlay active then there is a tool to help you. In the steam overlay screen you can activate sticky notes and actually have them pinned to your ingame screen. Thats what I use.
High end rigs would benefit for that while the lower tier hardware would benefit from FSR. XESS isn't a replacement for FSR AMD has dramatically improved with 3.1 and 4 there's no reason to not make at least one of them available
- save builds sets
- better ui for menu pictos, sometimes it is hard to find the one you need, maybe just more tags to them, picots for bassic attacks or all pictos with free aim, buff pictos
- somekind of reminder if i was in this location on world map or not and nailed optional bosses or not or pick up all collectables but it for me it will be perfect if i can just mark it with one big red X, not the ui to telling me that "hey player look here you miss something go back and search for it". it only breaks fun from exploration in this game because it forshadow and spoiler
- end enemy turn when target is dead, it is wast of time if we fight over and over same boss, enemy. Turn off/on in game options
- bestiarius for enemy weakness, it is ez to forget when you play only few hours in weak or just place to make notes in game to do it for selfs
- fast travel between locations, not only in location or out of it
Example: With the Chromatic Abbest, instead of saying danger, it should say level 20 or whatever. I think this will let players more accurately gauge their chances of beating these tough bosses.
More secret bosses
DLC (?)
loadouts