Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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Did anyone else use Typhoon Lune as a healer/support/ap battery?
Curious because I have not seen anyone use this build but I thought it was cracked. Start with 8 AP, going first. Use Typhoon which heals your party every turn.

Basically buffs the entire party with all buffs every turn and just keeps the parties AP almost maxed at all times.

Pictos
Healing gives +2 ap
Healing gives Shell
Healing gives rush
Giving shell also give powerful
+2 ap on powerful
+2 ap on shell
Greater powerful
greater shell
Extend Shell
Extend Rush

Note (I found it good when I just had shell/ap gain which I got decently early, then it just kept getting better)

For the weapon I used the one that gives 2 stains on turn start if empty. Sometimes I would get Genesis turn 2 after the typhoon depending on rng, if not always turn 3 so she was still doing damage.
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Showing 1-11 of 11 comments
Zarina Apr 28 @ 2:33pm 
I'm building it right now, will let you know
Who needs a healer when you can just dodge everything?
Zarina Apr 28 @ 2:40pm 
it's not about the heals though
asdf Apr 28 @ 2:47pm 
As a bonus, you can also put the weapon that makes healing cost 1 less AP (also affects typhoon) and gives 1 earth stain per turn - you can use the earth stains to use thermal exchange to get more AP on Lune and an extra turn - and of note, that extra turn will trigger typhoon again, which gives another +2 AP to your entire team.
Impos Apr 28 @ 2:52pm 
the best for me its Verso auto attack+gun shots...he solo kill all with ton of dmg...he goin 2 times if u use dualiso then lune give him +OD and another turn...so he kill most of enemy in 1 turn if its not over lvl zone
Last edited by Impos; Apr 28 @ 2:53pm
Zarina Apr 28 @ 3:47pm 
https://imgur.com/a/1eFefcf
Ok what ? this is insane
I used to deal 300k max.
This is on an unmarked enemy BTW, stendhal maelle lvl22 Medalum
Originally posted by SenilBiffen:
Who needs a healer when you can just dodge everything?

The heal is just a bonus. The powerful/rush/shell buffs are the point. Not to mention the 2-6 ap given to the team anytime Lune takes her turn.
Last edited by Shadowmail; Apr 28 @ 4:51pm
That's a really good setup, might try finding some of those pictos.
I tried it but I prefer to run inversion so the healing is a drawback. I'm running a fire team for the most part so I open with a Hell nuke and the rest of my party cleans up the scraps.

My reserve team is Maelle with the solo buffs and the rest as human bombs with the auto death death bomb pictos.
Think it's just overall more enjoyable to master the dodge, jump and parry.
Weebamf Apr 28 @ 7:52pm 
I've only played 4 hours but I've been taking her healing talents so far.
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Date Posted: Apr 28 @ 9:36am
Posts: 11