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Sure you can get a bit lost here and there but it's generally for a few seconds to dozens of seconds when that happen, until you understand where to go again.
But it is in line with the other influences this game borrows from souls-like games. (potions, upgrade materials, enemy respawns, dodge mechanics, etc.)
It takes some getting used to but after playing for ~15h i gotta say none of the areas are really that complicated. I miss it less and less as i go on.