Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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souls like?
how hard is this game ?i dont mind a bit of a challenge but souls like is not for me? after watching all the review i want to try the game but heard its quite challenging even on normal? i know there a ' story difficulty ' but i never play game on the easiest difficulty and dont want to start now lol
Last edited by jairule; Apr 28 @ 5:19am
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Showing 1-11 of 11 comments
Its not that difficult, there are difficulty setting too so you can make it easier if you dont like the default. This game is very approachable.
More close to Mario Superstar Sage
the game is not really hard

about the difficulty settings:
story mode: miss a parry or dodge? its ok
expeditioner: miss a parry or dodge? you're in trouble
expert: miss a parry or dodge? you're dead
It's... not a soulslike. Who told you it was?

This is a Final Fantasy Game if anything.
jairule Apr 28 @ 5:22am 
Originally posted by Irot Noot:
Its not that difficult, there are difficulty setting too so you can make it easier if you dont like the default. This game is very approachable.
if i play the game more likely be on normal but heard even that is quite a challenge
benj Apr 28 @ 5:25am 
It's mostly the real-time parry/dodge mechanic that people are having trouble with. The game is very forgiving of mistakes, you get an autosave after every fight so you'll never lose anything by dying. It's just a matter of being patient enough to learn the enemies' attack patterns, and not everybody is into that.
jairule Apr 28 @ 5:26am 
Originally posted by Brain Dead:
It's... not a soulslike. Who told you it was?

This is a Final Fantasy Game if anything.
if that the case then i should be ok as i finish rebirth on normal lol
Originally posted by jairule:
Originally posted by Brain Dead:
It's... not a soulslike. Who told you it was?

This is a Final Fantasy Game if anything.
if that the case then i should be ok as i finish rebirth on normal lol
Ah... I'm talking more of a traditional Final Fantasy game than the new Action Focused ones like 7 Remake and 15/16

Think FF X or 13
jairule Apr 28 @ 5:30am 
Originally posted by Brain Dead:
Originally posted by jairule:
if that the case then i should be ok as i finish rebirth on normal lol
Ah... I'm talking more of a traditional Final Fantasy game than the new Action Focused ones like 7 Remake and 15/16

Think FF X or 13


Originally posted by Brain Dead:
Originally posted by jairule:
if that the case then i should be ok as i finish rebirth on normal lol
Ah... I'm talking more of a traditional Final Fantasy game than the new Action Focused ones like 7 Remake and 15/16

Think FF X or 13


Originally posted by Brain Dead:
Originally posted by jairule:
if that the case then i should be ok as i finish rebirth on normal lol
Ah... I'm talking more of a traditional Final Fantasy game than the new Action Focused ones like 7 Remake and 15/16

Think FF X or 13
only played remake and rebirth never play and other one
Originally posted by jairule:
Originally posted by Brain Dead:
Ah... I'm talking more of a traditional Final Fantasy game than the new Action Focused ones like 7 Remake and 15/16

Think FF X or 13


Originally posted by Brain Dead:
Ah... I'm talking more of a traditional Final Fantasy game than the new Action Focused ones like 7 Remake and 15/16

Think FF X or 13


Originally posted by Brain Dead:
Ah... I'm talking more of a traditional Final Fantasy game than the new Action Focused ones like 7 Remake and 15/16

Think FF X or 13
only played remake and rebirth never play and other one
Okay. So it's nothing like the ones you've played.
JCKLNTRN Apr 28 @ 5:43am 
It's not a soulslike at all, it just has timed dodge and parry mechanics, which are obviously not exclusive to or invented by souls games. It's a turn-based RPG with timed elements, in the same vein as the Mario RPGs, Shadow Hearts, Legend of Dragoon, etc.

The game is lenient enough that missing dodges or parries is not a death sentence other than on some optional bosses (and you can come back to these later when you are stronger), or the hardest difficulty.

The game gives you a lot of tools to succeed and you always have the option of pumping defence and vitality (there are weapons which scale with these stats, so you won't miss out on offense), there are multiple skills which heal and do damage at the same time, and you can also build Maelle to be a tank that protects the rest of your party, every character has access to rechargeable revive items, etc.

Where some of the complaints about difficulty are coming from, are people stubbornly banging their heads repeatedly against optional bosses which are suppossed to be hard, as soon as they become available, instead of coming back later if they need more power / defense first.
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