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mastered parry combat too boring -> too much skill
can't escape the skill issue
Because the game relies too much on this mechanic, sadly. Parrying isn't hard for me, so choosing attacks and stuff gets pretty boring fast.
By act 2 you have weapons and Pictos that have good synergy between character and you can melt enemies with regular damage and not lose a whole fight because you missed a few parries. Also huge amount of health and defence to absorb damage if you built smart enough.
I’ve collected a bunch of powers for Monocco, and built Sciel in a way that they do max damage like every turn. And I got Lune with all the healing powers just keeping the whole team invincible
I'm 10 hours in.
Just continue playing and just think about your builds, don’t be scared to experiment with those respect stones there’s tons of them later. Yeah you will need to parry a bunch at first or like you wipe but later it’s less a life or death thing I miss plenty of em.
The picto that gives you like 5 AP. When you revive and get revived is crazy. You save a teammate with line revive skill and everyone is 8-9 and can special attack immediately 😂 it’s like 5 lumina all my characters have it
Breaking rules
Not a design flaw, more like a birth defect in your brain if that logic seems flawed to you.