Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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So, if you master dodging and parrying, there is no need to play strategically.
You deal almost more damage by parrying hits than by playing the game normally. I guess this is a kind of design flaw.
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Showing 1-15 of 25 comments
Fluff Apr 27 @ 8:49pm 
Game is focused on parries, parries with reaction and not losing focus is the design. It's not a flaw. There is no real time strategy world war going on or you planning 50 turns ahead like in chess so no idea what strategy you seek.
Pariwak Apr 27 @ 8:53pm 
can't time parry combat too hard -> not enough skill
mastered parry combat too boring -> too much skill

can't escape the skill issue
KreNich Apr 27 @ 8:54pm 
And then you go against shielded enemies the patty is absorbed. Or you got the wrong element basic attack and heal the enemy when parrying. Just play it more, the game will suprise you further down the line.
Originally posted by Pariwak:
can't time parry combat too hard -> not enough skill
mastered parry combat too boring -> too much skill

can't escape the skill issue

Because the game relies too much on this mechanic, sadly. Parrying isn't hard for me, so choosing attacks and stuff gets pretty boring fast.
pkmis007 Apr 27 @ 8:59pm 
play the game normal u can make 1000m + damage if u have all pistos needs. which parry can't score that high damage.
Xenu Apr 27 @ 9:00pm 
I don’t know where you are in the game, but parrying Is mandatory for the AP it gives you less for damage from a perfect parry sequence.

By act 2 you have weapons and Pictos that have good synergy between character and you can melt enemies with regular damage and not lose a whole fight because you missed a few parries. Also huge amount of health and defence to absorb damage if you built smart enough.

I’ve collected a bunch of powers for Monocco, and built Sciel in a way that they do max damage like every turn. And I got Lune with all the healing powers just keeping the whole team invincible
Last edited by Xenu; Apr 27 @ 9:01pm
Originally posted by Xenu:
I don’t know where you are in the game, but parrying Is mandatory for the AP it gives you less for damage from a perfect parry sequence.

By act 2 you have weapons and Pictos that have good synergy between character and you can melt enemies with regular damage and not lose a whole fight because you missed a few parries. Also huge amount of health and defence to absorb damage if you built smart enough.

I’ve collected a bunch of powers for monocco, and built Siel in a way that they do max damage like every turn.

I'm 10 hours in.
Isnt parrying dodging playing strategically? I mean if your build is good you should be doing 9999 damage easily. Even dying does damage in this game
Xenu Apr 27 @ 9:03pm 
Originally posted by Uhtred son of Uhtred:
Originally posted by Xenu:
I don’t know where you are in the game, but parrying Is mandatory for the AP it gives you less for damage from a perfect parry sequence.

By act 2 you have weapons and Pictos that have good synergy between character and you can melt enemies with regular damage and not lose a whole fight because you missed a few parries. Also huge amount of health and defence to absorb damage if you built smart enough.

I’ve collected a bunch of powers for monocco, and built Siel in a way that they do max damage like every turn.

I'm 10 hours in.

Just continue playing and just think about your builds, don’t be scared to experiment with those respect stones there’s tons of them later. Yeah you will need to parry a bunch at first or like you wipe but later it’s less a life or death thing I miss plenty of em.
Xenu Apr 27 @ 9:07pm 
Oh and break damage is extremely important. You have to parry and evade attack way fewer times when you fill that yellow bar and break/stun them. Stack on Pictos of that
Last edited by Xenu; Apr 27 @ 9:08pm
Desna Apr 27 @ 9:10pm 
Not quite, parrying does okay damage, but some skills hit for 4 millions+ later on (maelle skills in particular) At best parry will do a few hundred thousands with the best luminas. Still parry/dodge is essential to survive, even on the normal difficulty.
Xenu Apr 27 @ 9:11pm 
Originally posted by FrostedZaibatsu:
Isnt parrying dodging playing strategically? I mean if your build is good you should be doing 9999 damage easily. Even dying does damage in this game

The picto that gives you like 5 AP. When you revive and get revived is crazy. You save a teammate with line revive skill and everyone is 8-9 and can special attack immediately 😂 it’s like 5 lumina all my characters have it
Last edited by Xenu; Apr 27 @ 9:13pm
MashMash Apr 27 @ 9:17pm 
By design.
Filex Apr 27 @ 9:17pm 
Originally posted by KreNich:
And then you go against shielded enemies the patty is absorbed. Or you got the wrong element basic attack and heal the enemy when parrying. Just play it more, the game will suprise you further down the line.

Breaking rules
Rain Apr 27 @ 9:20pm 
"If you're good at the game, the game becomes easy"
Not a design flaw, more like a birth defect in your brain if that logic seems flawed to you.
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Date Posted: Apr 27 @ 8:48pm
Posts: 25