Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

View Stats:
"Crashes into Expedition"
The puppet things in the red forest. Every time you kill one they stumble forward and it says they're going to "crash into the expedition". When they do, they hit for like 1/2 of everyone's health.

I've tried dodging, parrying, jumping.. I've tried them all at various points in the animation against a dozen different encounters, some with multiples of these enemies in the encounter. Every single time it hits me.

How do you avoid this attack? Alt+F4?

The dodge/parry system in this game is so incredibly annoying. I never know if I'm supposed to dodge or parry, or if there is even a difference between the two. There is zero indication of when the window to do it is, it comes down to pure trial and error. It is exacerbated by the way enemies don't move in a predictable and fluid motion. I assume they wanted to make the whole system easier by making enemies pause before each attack, but it ultimately makes the system harder because you never know how long each pause is going to be until you've seen every attack each new enemy can do and learned the timing through trial and error.
< >
Showing 1-7 of 7 comments
Works fine with parry and dodge.
Lumone Apr 27 @ 9:58am 
You're not "supposed" to dodge something and parry another, dodge and parry can block the exact same attacks, with parry having a stricter timing but more rewarding as it gives more AP.
Managedant Apr 27 @ 10:17am 
its not one or the other. you parry and you dodge.
Enorats Apr 27 @ 10:21am 
Originally posted by marsHm311oW:
Works fine with parry and dodge.

So, when is the window then? Because it's definitely working fine for me. I've tried dodging when they are halfway through their fall. I've tried dodging before they start falling. I've tried it just as they start falling. I've tried doing it when they stop stumbling towards me. I've tried jumping during all of those times, I've tried parrying during all of those times.

Hit by the attack every time. It's pretty hard to "git gud" or whatever when I can't even seem to find the timing window I'm supposed to be aiming for. It's like handing a blind man a bow and telling him to shoot the target, then acting surprised when he doesn't even know what target you're asking him to shoot.

In other games, the timing window you're aiming for is quite obvious. There is a weapon headed for you. Don't let it hit you. Finding the timing window on this attack is like trying to play a rhythm game with your monitor and sound turned off.
I’m having the same experience and it’s annoying
goodbye_bonito (Banned) May 2 @ 2:47pm 
Timing window is when tension, represented by sound goes to it's peak and then "releases". I don't know, it's very intuitive, one of the attacks when you just feel: "Yea, it goes now". How you can't dodge or parry it is a good question to ask yourself.
Last edited by goodbye_bonito; May 2 @ 2:53pm
Iavra May 2 @ 2:50pm 
When they crash into you, the animation briefly freezes. Around that time is the window, you have to feel it out for a bit until you get the hang of it.
< >
Showing 1-7 of 7 comments
Per page: 1530 50