Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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Cracking sound
Is it only me that have that sound issue like a tree giant cracking sound fallow me in everymap the sound in the background is making me go crazy once in a map i encountered that cracking mob blocking me the passage couldnt fight its impossible to pass it in tunnel had restart the save file i should have make a screenshot at this moment but the monster is the big giant sap tree golem anyone else have this issue ??
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Showing 1-12 of 12 comments
Hey, yep got this bug as well, I think this ennemy is spawing near the entrance of areas but I don't know what triggers this bug. i've also saw them floating in the air above the entrance of where you're supposed to find them.
It stops in combat but as soon as you have movement the sound start again.
MrVader Apr 29 @ 8:42am 
having same issue.. did u find the fix?
Originally posted by Lisan al Gaib:
having same issue.. did u find the fix?
Yes, it's an ability from Monoco that triggers the problem, avoid using it and you won't have the problem anymore.
Thought there's a patch coming soon, maybe it'll be fixed tomorrow
Vyst Apr 29 @ 9:48pm 
I have this issue as well, The enemy actually blocked me from leaving the Sinister Cave, as I could not interact with it, and I had to reload my save. It moved out of the way, but was still loaded somewhere as I could still hear it.
I have the same issue, i hear it everywhere
Kobaru May 4 @ 8:44am 
Just reload last save everytime it happens. but it'll respawn enemies...
Popcorn May 4 @ 8:49am 
The only issue with the sound I had were from a certain type of enemy who conjurs two fire orbs and shoot them at you, they were INSANELY loud, much louder like the other spells - actually scared me. And then on a certain island where you crawl into the mouth of a mask, as soon as it closes the shutting sound blew my eardrums off.
Lew May 4 @ 10:13am 
Originally posted by Casstèque:
Originally posted by Lisan al Gaib:
having same issue.. did u find the fix?
Yes, it's an ability from Monoco that triggers the problem, avoid using it and you won't have the problem anymore.
Thought there's a patch coming soon, maybe it'll be fixed tomorrow

This was it! Was driving me absolutely insane. What a shame as that move is OP. Thank you!
Last edited by Lew; May 4 @ 10:13am
Originally posted by Lew:
Originally posted by Casstèque:
Yes, it's an ability from Monoco that triggers the problem, avoid using it and you won't have the problem anymore.
Thought there's a patch coming soon, maybe it'll be fixed tomorrow

This was it! Was driving me absolutely insane. What a shame as that move is OP. Thank you!

What particular move is it, please? I'm having this same problem. Reloading the save gets rid of it for a minute, then it comes back after a battle. Thanks.
Dep May 8 @ 4:48pm 
Hi, I'm experiencing an ongoing issue that's been happening for several days.

I keep hearing a glitched/static noise coming from inside the walls in the game. It's very distracting, and it doesn’t stop. I also encountered a monster in the cave that was blocking my path, which I believe might be related to the same bug.

When I save and reload the game, the noise goes away for 2–3 minutes, but then it comes back. It's becoming really frustrating and almost unplayable.

Is there any way to fix this?
Any help would be greatly appreciated!

Thanks.
Originally posted by JamieJohn:
What particular move is it, please? I'm having this same problem. Reloading the save gets rid of it for a minute, then it comes back after a battle. Thanks.

I believe it's Glaise Earthquakes. A shame, because it is a powerful skill. I tend to still use it sometimes, then after a fight go into the inventory - change someone's wardrobe, the game saves, then reload the latest game save. That seems to stop the recurring "ship creaking" sound.
ESAFESA May 9 @ 10:33am 
They must fix this, this is the most annoying thing in the game right now!
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