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Rapporter et problem med oversettelse
https://www.intel.com/content/www/us/en/download/17881/intel-extreme-tuning-utility-intel-xtu.html
Thanks for the suggestion to use 50x instead of the 54 I always set it to. Game seems more stable now.
Thx a lot for the confirmation! Glad that it helped at least someone! :)!
Hello,
just making sure before you did all thoses things.
I do have an I9 14900K ( bought it when it came out and issue with blue screen we all know ) and an RTX 4090 just like you, but I dont have any of the issue you are saying.
Wanted to know if you did maybe updated the BIOS recently or not? because I did it and since I have no problem at all in any games.
This intel tool should be a kind of last resort if no updating or verifying stops the crashing. If you have no crashing at all, you're good and none of this applies to you. I have alienware's bios which is very likely different from yours, so I unfortunately need this tool to cope with how my PC functions.
Thx a lot for checking, really appreciate it! Yes, my bios is up2date for almost half a year as far as I remember. I have the Z790 Aorus Master X Mainboard and the latest Bios Version is the F9b. There has been no bios update since then. I'm kind of a kid when it comes to technology so I always hv my stuff up2date and making sure that when I install something (Windows for example), I make sure its a fresh and clean install with nothing unecessary on the M.2 etc.
I also undervolted my i9-14900k because I don't see a point in overclocking except for more BSODs and a lot more of power consumption. I could also set the Performance Core Ratio permanently to 52x in Bios but because i'm lazy for now, i'm just using the tool to do so :/
Hmm.. this could also be a solid problem solver which I haven't heard of yet. Unfortunately it wouldn't work for me tho since I get the Fatal Error right when I try to boot up the game so it's impossible for me to even get to the main menu ._.
Spec: RTX4090 - i913900K
The degradation with those CPUs occurs much sooner when the voltage and clock speed is higher. It's been known for a long time (basically back when the problem with these CPUs was first discovered) that limiting the clock speed can reduce the chances of instability being exposed. Likewise, switching to DirectX 11 sometimes helps because shader compilation is isn't a thing in DirectX11 and therefore it's avoiding the more CPU demanding part that exposes the instability.
But none of those methods are aren't actually fixing the issue; it's just avoiding it by reducing the performance of the product below its advertised stock performance. Once the degradation has set in, the CPU is irreversibly damaged and no longer stable. And it may slowly get worse even if it's limited.
There is no simple test producing clear prove that the CPU is faulty. Also not many people are aware of the problem. We are aware but people like us, reading forums and following hardware YT channels, are a tiny minority of all players. Most people treat their PC as a premium console and expect a game patch if it crashes - obviously, if it's the only one game that crashes and all other games work just fine.
The Thing is, I just RMAed my i9 13900K and got a new one a few months ago. I never had this many issues other than E33 with the new one. My old CPU constantly BSOD
Crashing is definitely a broad thing and that can have a number of causes, but the whole "if it looks like a duck and quacks like a duck, well then... you know..." comes to mind. In other words, in the following scenario...
1. It's crashing during shader compilation (or other CPU heavy moments) and/or throwing "out of video memory trying to allocate a rendering resource" errors...
2. The system uses a Raptor Lake CPU, especially higher end models...
3. Stability may be gained by either running in DirectX11 mode or limiting to boost frequency... (typically down to between 50x and 54x)
Then that spells it out.
In that scenario, I'd be pressing for an RMA of either the CPU or PC, depending on how it was purchased. If it was purchased as a complete PC, and if it's beyond the OEM's warranty period then that does complicate it. Especially with a laptop. That's part of why I've been saying all along that Intel should have issued a proactive recall for this, but Intel ran the numbers and found it would be cheaper to not do so.
So instead, we get to spend the next many years watching dozens of Unreal Engine/DirectX 12 game forums where users are blaming the game developers for something that isn't the fault of the game developer at all. Clair Obscur actually seems to be a better example of an Unreal Engine 5 game so it's sad to see the developers get this same old blame thrown at them.
Did you update the BIOS around the time you started using the new CPU? To my understanding, a new CPU won't be degraded so it will work fine at first, but it could begin to degrade if you're not using a newer BIOS/with certain limits.
For clarity on what happens, all CPUs naturally "degrade" over time with use. They work themselves towards a state of electromigration. So what is happening with the higher end Raptor Lake CPUs is the voltage/clock speed, especially during boost, is high enough to accelerate it and cause it to set in within a matter of months or maybe a couple of years. And the instability will first show up when it's boosting high and under heavy stress... such as when compiling shaders. This is why it's mostly the Core i9s and sometimes Core i7s that show it more (they boost higher), and it's why limiting the p-core ratio to 50x or 54x, or using DirectX 11, "fixes" it. The CPU is still damaged but you're avoiding the conditions that push the CPU enough to expose it.
I've read of people going through two or three of these CPUs and having them fail over the course of months, and that sounds concerning to me. But I don't know if those users had the BIOS updates in place.
How is this possible?
It's possible that this is just a temporary fix and that you might still run into this issue with other UE5 games in the future. Once UE5 throws out these shader related error messages with certain Intel CPU's, chances are high that these CPU's are defective. UE5 requires a stable CPU and those two generations of Intel CPU's tend to degrade extremely fast if they were installed before summer 2024 or if they were in use without updating to your latest BIOS version since summer 2024.
Intel really screwed up twice in a row with their CPU's. My i9 14900K did run into the same issue and turned out to be degraded after being in use for like a year. That thing was unrecoverable at this point, there was too much damage, because Intel seemingly loves to create CPU units that just take in waaaay more voltage than they should for some reason.