Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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Two things this game desperately needs
I'm several hours in now but there are two things I'm missing really much:

Maps - I know this is a game about exploration but I'm running around the fields and never know where I already have been. A compass needle and the vague overworld map don't cut it. First Black Myth: Wukong didn't have maps when it was released, which made it really confusing, and now this game. A mini map would be nice, too, but I'd be already glad to have a map in the menu.

Quest Journal - There are so many little errands that the NPCs want you to do, and there is no quest journaling whatsoever. It's just getting a lot after a while. I really love side quests but when you put in so many, there must be some kind of tracker. Combining this with the maps, a quest marker would be nice as well.

There are more little things I miss but these are the two big ones.
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Agreed. This might have been oversight at release, but should be included in post release patches.
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