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Had to go googling to make sure I didnt have a stroke and hallucinate the whole thing...
That sequence caused two narrative flops, killing Gustave for dramatic effect way too soon into the story for it to really drum up any actual narrative tension, and replacing him with the cliché experienced badass character who knows pretty much everything the other characters could want or need to know.
It also fails in other ways in that it doesn't really address the issue until later, it's such an abrupt sequence of events that you'd think there'd be more elucidation, but it just happens and the game moves on as if the protagonist didn't just die, made worse by the replacement character being remarkably less interesting than Gustave.
Then there's the other other issue, such as there being tons of costumes for a character you loose in like the first third of the game, it's just such a waste.