Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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My game does not look like the trailer.
https://www.youtube.com/watch?v=rWXYBSohs0o

Look how crispy it looks how sharp it is. But when i load up the game full epic dlaa, its blurry.. The trailer looks like its running in ps5.
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Showing 1-9 of 9 comments
C1REX Apr 26 @ 3:03am 
Originally posted by Gseckz:
https://www.youtube.com/watch?v=rWXYBSohs0o

Look how crispy it looks how sharp it is. But when i load up the game full epic dlaa, its blurry.. The trailer looks like its running in ps5.
Then try different settings. Maybe TSR over DLAA. Try adding sharpening either via app or monitor settings.

PS5 upscales most games to 4K. Probably using TSR in this case as it doesn’t support FSR on PC.

I play at 4K + TSR and my game seems to look similar to trailers.
Last edited by C1REX; Apr 26 @ 3:03am
Befbo Apr 26 @ 3:07am 
Also experiment with settings in post processing like the Vignetting or Chromatic Aberration and film grain. I got mine to look pretty sharp by turning off the other 3 that weren't motion blur.
I'm playing on a 18" 14900hx 4090M on epic and it looks exactly like it. 🤷🏻‍♂️
How sad.
Gseckz Apr 26 @ 10:03am 
Originally posted by Befbo:
Also experiment with settings in post processing like the Vignetting or Chromatic Aberration and film grain. I got mine to look pretty sharp by turning off the other 3 that weren't motion blur.

Thanks that fixed it
MeldinX2 Apr 26 @ 10:29am 
DLAA acually looks more blurry and less sharp than Quality mode believe it or not. I had issues with it looking blurrier in cutscenes and when i changed it to Quality it looks way better.
Befbo Apr 26 @ 1:33pm 
Yeah, I really wish there was a way to completely turn off the upscaling mechanisms.
Trilkin Apr 26 @ 1:38pm 
As other people said, drop DLSS to Quality (or use a different method.) The DLAA implementation is poor. Same issue in MK1, actually. DLAA has an inherent sharpening as part of the anti-aliasing, but it's something that needs to be adjusted. Usually they give the player the ability to do it themselves since high sharpness can introduce a ton of shimmer, but not here. Also turn off film grain and chromatic aberration. Film grain is generally awful in every game, but especially so in ones like this that have intentionally surreal designs and a lot of color. Chromatic aberration also interferes with the intended look of most areas. Both are just engine features that really ought to be turned off by default and I doubt the game's visuals were designed with either of them on.

Fix all of that and the game looks exactly like it does in the trailers.
Last edited by Trilkin; Apr 26 @ 1:40pm
haplo Apr 26 @ 2:20pm 
First time?
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Date Posted: Apr 26 @ 2:47am
Posts: 9