Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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Zidake Apr 26 @ 2:34am
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The 'Gestral Beach Rafting Volley Club' Game is WAY to hard
Especially when the inputs aren't properly recognized. It happens way too often that nothing happens when I try to shoot back. Whether it's on the controller or the keyboard, often no shot comes out. And with the amount of Gestrals shooting at you and the precise timing required in the last game, it's just impossible to win and it drives me insane.

Please, dear developer, please fix this.
Last edited by Zidake; Apr 26 @ 2:41am
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Showing 166-180 of 186 comments
Originally posted by Abysswalker:
Its really not that difficult. You have to develop a feeling for it where you have to stand. Simply keep trying.
The difficulty is not the feeling. The difficulty is executing based on that feeling. Aiming should be done with a mouse, never the keyboard.

And the same applies to the overworld map. Who thought that pressing and holding WASD to move the map was a good idea? Why can't we just click and drag with the mouse? Sigh... stupid console-first design.
This is legitimately too much. The turn rate makes it super clunky to face the direction, the animation lock and then slight movement after you shoot the ball makes it very frustrating. Repositioning sucks. When the opponent goes right and then left, you can kiss your health goodbye.
262 ♥♥♥♥♥♥♥ attempts to complete this. I will NEVER do this again. I would rather do chocobo racing in hell for eternity than this POS minigame.
jcodbf2 May 18 @ 7:47am 
I was never able to complete the last one because the character animations felt laggy on top of being slow.
it's way easier with controller, I was able to win the last stage on 1st try using dualsense controller
Originally posted by M@ngouste Agile:
This mini game wasnt designed for keyboard + mouse for sure...
Easy and normal are a simple task, but the hard mode is ridiculously broke.
The aiming is ♥♥♥♥, your animation is ♥♥♥♥♥♥♥ slow, the rate of being shot at is insane, and you can't miss a single shot or you're doomed.
Hope they'll fix it very soon...

I had easier time beating Golgra and Sprong...
You dont use mouse on this thing, so controller has the degrees control K&M lacks, try it and youll see its worse as you cannot make precise turns.
Last edited by TapelessDawn; May 19 @ 12:56am
The climbing one gave me more trouble than this one. One wrong move and back to the start every time. It took way longer to complete it than it should have. I did the volleyball in around 5 minutes but the climbing was around an hour by the time I made it up to the top after falling off around the ship/carousel area quite a few times due to bad character landings.
After 40 minutes I just gave up and put on a controller. It's bloody horrendous on keyboard. Should've just made it a minigame timing your QWE based on direction shots come from, not actually use the physics with clunky movement of character and clunky F shot. Also why the F was there simply no instant restart option forcing to go through the dialogue:steamfacepalm:
Save yourself the frustration of this terrible minigame and use this mod: https://www.nexusmods.com/clairobscurexpedition33/mods/113
Originally posted by Zidake:
Especially when the inputs aren't properly recognized. It happens way too often that nothing happens when I try to shoot back. Whether it's on the controller or the keyboard, often no shot comes out. And with the amount of Gestrals shooting at you and the precise timing required in the last game, it's just impossible to win and it drives me insane.

Please, dear developer, please fix this.
Is it? I found it really easy, barely an inconvenience. Especially when compared to trying to win fights against Chromatic Nevrons before act 3.
Last edited by Apocalypse; May 22 @ 7:41am
Was watching my friend stream it and after multiple crashouts the 30fps did the trick.
is there cheat engine for this it's impossible to make?
This mini-game is sort of like Luigi's Purple Coins in that it's not that hard but people are extremely allergic to taking a step back, calming down, and focusing on the very short task at hand.

Just hit the button as the ball hits the point in the arc where it speeds up. Rinse. Repeat. The only RNG is which direction it's thrown.
cuzi. May 27 @ 9:50pm 
Originally posted by Ratsplat:
The mechanics are fine, it's just that the controls can be very finicky, especially on keyboard.
Gooner opinions for bad design is still bad design lol
cuzi. May 27 @ 9:51pm 
Originally posted by Apocalypse:
Originally posted by Zidake:
Especially when the inputs aren't properly recognized. It happens way too often that nothing happens when I try to shoot back. Whether it's on the controller or the keyboard, often no shot comes out. And with the amount of Gestrals shooting at you and the precise timing required in the last game, it's just impossible to win and it drives me insane.

Please, dear developer, please fix this.
Is it? I found it really easy, barely an inconvenience. Especially when compared to trying to win fights against Chromatic Nevrons before act 3.

One of these things are skill based. The other is indifference towards bad design.
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