Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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Can all attacks from enemies and bosses be parried and dodged?
1. Can all attacks from enemies and bosses be parried and dodged?

2. If you successfully parry an attack, do you receive any damage?

3. If you successfully dodge an attack, do you receive any damage?

4. Is it possible to beat this game without taking a single damage?

I like Super Mario RPG: Legend of the Seven Stars, but in SMRPG, you cannot do timed defense against enemy special attacks.

Being able to dodge and parry enemy and boss special attacks in Clair Obscur: Expedition 33 seems interesting to me assuming that is possible.
Last edited by metalreflectslime; Apr 25 @ 9:03pm
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Showing 1-7 of 7 comments
MeldinX2 Apr 25 @ 9:04pm 
I have not beat the game yet. But from what i played and seen it seems like you can parry or dodge everything. So techincally you could beat every boss and encounter by not taking damage. Unless a boss later on changes this. This is why it HAS to be super hard to parry. Otherwise the game balance just breaks.
1. No. Some attacks cannot be parried and parries are harder to perform.

2. Not AFAIK

3. Solid no

4. No clue still playing it but that would be one hell of a playthrough this game is crazy lol
1. Yes all attacks can be both parried and dodged from what I have tested.
2 &3 . No you do not receive damage from a successful parry or doge. You only receive damage if you miss.
3. It could be possible to do a no hit run but the odds are very low unless you studied the enemies before hand somehow and know the movements.
Last edited by tenchu400; Apr 25 @ 9:09pm
ForceKin Apr 25 @ 9:07pm 
Yes, all damage can be avoided if you time your defensive actions correctly. Parries and dodges both avoid all damage, though some attacks require a third option (jumping). Parries are the better option if you can land them, but the timing is very tight and you'll often need to learn the specific attack timing as reflex alone won't be enough for every attack. Parrying grants you AP and also gives you a counter attack, while dodging is more forgiving with a much more lenient timing, but doesn't provide AP or counter attacks (at least not by default, you can unlock some stuff with pictos/lumina later).
Last edited by ForceKin; Apr 25 @ 9:09pm
You get a bit more than parry and dodge later on but as far as I can tell so far you can do *something* for every attack, and all of them prevent damage entirely. So in theory it should be possible to beat the game without taking damage.

You can also counter attack after a parry, so presumably it would technically be possible to beat the game only using minimal attacks (unfortunately you can't "defend").
1. The only attacks you can't parry/dodge are the ones you need to Jump. (I guess that's sort of classified as dodge, except you can party counterattack)
There are 4 kinds of defensive options, all of them when performed correctly will negate all damage. I think I'm around 33% in the game now and I've not seen a single enemy where one of these defensive options didn't work.

parry, dodge, jump, gradient parry

parry is harder to time than a dodge but if you parry every single hit of an attack you will make a counter attack.

It's entirely possible to defeat bosses that are much stronger than you are. Like this one I beat at level 11, took me a long time and I ended up doing 162 parries.

https://steamcommunity.com/sharedfiles/filedetails/?id=3469896114
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Date Posted: Apr 25 @ 9:02pm
Posts: 7