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It's one of the most basic QoL features and should not be missing...
I mean you would think in a game called expedition 33, where there are 67 prior expeditions that you collect notes from and some of which are meant to resolve *very* specific problems (a "climber's expedition"? really?) one of them would be about mapping the place.
I'm worried about collectibles and minibosses, do the game mark them down in some way so you can look later on and be like ''oh yeah that guy'' and go back for it?