Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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Something feels off with the parry timing
I'm not on keyboard btw.

It feels like it doesn't actually matter at what point an attack hits you in your parry animation, what matters is when you pressed the parry button during the enemy's attack.

Overall it feels somewhat inconsistent. Like some attacks you have to parry earlier than expected and while some are later than you expected.
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Showing 1-3 of 3 comments
Grahor Apr 25 @ 4:20pm 
Originally posted by Phishfood:
It feels like it doesn't actually matter at what point an attack hits you in your parry animation, what matters is when you pressed the parry button during the enemy's attack.

Well, it's because it absolutely does not matter if an attack hits you. The game does not calculate hitboxes in this moment. The only thing the game checks is timings. Animations may never actually connect, but the game doesn't care at the least, there is only timing window for pressing the button that counts.
Spiritos Apr 25 @ 4:21pm 
nope. I miss some but manage to dodge/parry more than I miss.
Vorcera Apr 25 @ 4:23pm 
The only thing I noticed is that the attacks of different enemies often have a delayed effect.
This probably makes if feel inconsistent.

I was going from enemies that attack pretty rapidly to slower ones and I couldn't get my timing right for the life of me. Took me a few hits and sometimes even deaths to get the timing right.

I feel if you make sure you hit parry just before the attack strikes, you are good.
Just that some enemies swing in large swings and other charge up and strike quickly.
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Showing 1-3 of 3 comments
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Date Posted: Apr 25 @ 4:13pm
Posts: 3