Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

View Stats:
Help wish QTE moment
Hi.
This is my first video game with QTE.And I'm not good at playing it. I can handle normal enemies, but bosses are hell. I play at an average level. And I can't get into the right QTE Either you need to "work" and read the right time for the action, or raise the level of the heroes.

In general, help with this, please. I really like the game, but this thing, which is the basis of the game, kills me/!!!
< >
Showing 1-10 of 10 comments
Null Apr 24 @ 7:52pm 
A few things that might help.

- Lower the difficulty to Story mode if you're having trouble
- Only use the Dodge button (circle button), rather than Parry (R1), until you've got the timing on attacks down
- A decent amount of bosses are optional and you can come back later on.
There’s a setting to enable auto QTE in accessibility, I think people mentioned it’s auto perfect but I could be wrong.
Originally posted by HmmmClint:
There’s a setting to enable auto QTE in accessibility, I think people mentioned it’s auto perfect but I could be wrong.

Don't think it's auto perfect. I turned it on to see what it does and it appears to activate just before the perfect zone. Basically make it successful but not perfect. Most attacks are easy to do, but some skills are damn near impossible to time due to how fast they activate lol.
JCKLNTRN Apr 24 @ 8:08pm 
If the bosses giving you trouble have "Chromatic" in their name, those are optional, and they are meant to be super tough compared to normal enemies and story bosses in the same area. If they are giving you too much trouble, there is no shame in continuing with the main story and revisiting the optional bosses later when you are much stronger.
Malcorum Apr 25 @ 4:20am 
Thank you all very much.
I have no problems with attacks, but with enemy attacks, yes.
Now I'm stuck at the location with the Episcope.
I see 3 options:
1- Level up on regular enemies.
2- Calculate the right time to dodge enemy attacks.
3-As I myself thought, and as they suggested to me, set the difficulty level to easy.
Originally posted by JinxTheWorld:
Originally posted by HmmmClint:
There’s a setting to enable auto QTE in accessibility, I think people mentioned it’s auto perfect but I could be wrong.

Don't think it's auto perfect. I turned it on to see what it does and it appears to activate just before the perfect zone. Basically make it successful but not perfect. Most attacks are easy to do, but some skills are damn near impossible to time due to how fast they activate lol.
I agree, for example one of the Verso skills requires 2 perfect QTE and they are a bit to fast.
Kyrross Apr 28 @ 9:28am 
the 'story' difficulties render the ennemy attack meaningless. Expeditioneer one shot you if you miss one. Can they just add an inbetween difficulty . I would also add an optionnal visual queue on the defensive QTE... I hate to rely only on mob mouvement. They often delay their attack meaning we need to memorize each attack.
Generally you want to hit parry/dodge right before the attack connects with your character.

As some people allready mentioned, you can practise the timings with dodges, as they are much more forgiving.

If you dodge and see the prompt "dodged", your timing wasn´t perfect, but you are on the right track.
If you get a "perfect" you now know the timing for a parry.

Parry is always superior when you´ve nailed the timings.

Furthermore, most attacks have some sort of audio cue to help you determine when to dodge/ parry, especially delayed attacks.

Hope this helps and good luck : )
i suck at the dodge/parry mechanics in this game (i just don't have the reflexes for it). i found this mod to be super helpful for me: https://www.nexusmods.com/clairobscurexpedition33/mods/28?tab=description
If I can tank hits on Expert, so can everyone else on Story mode if you make good builds, explore everywhere, and do minimal grinding.
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Apr 24 @ 7:48pm
Posts: 10