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In many games my CPU don't reach 65°C and in some while loading shader it can be 80°C - 82°C. It can be 89 (my 7800X3D) before throttling. What should happen?
Just because its an expensive AIO, doesn't necessarily mean its:
1) not faulty
2) not the right part for the job
3) not configured or installed incorrectly
4) not overpriced for the specs
5) not installed in a case thats just too small
6) isn't immune to the problem with all AIO's - they have limited working life due to the coolant either leaking or just eventually evaporating out of the tubes over a long period.
Now it could be oriented and installed correctly, is not faulty, could be worth the money and performing as it should, but a few things happen with cooling and heat saturation.
If your CPU runs hot enough for long enough it will heat soak the case, and the components including the AIO, and if the load is sustained enough you will reach new thermal highs. The thermal sensor might also be reading specific hotspots on the CPU die, which can read much higher temps than the rest of the CPU die.
The things to check are how sustained the high loads are, how fast the temps rise, and importantly, how fast the temps return to normal once the load spike drops off. If the temps drop off really fast every time then be happy that your AIO is doing it's job well and this is just an edge case.
I like to run AMD Ryzen Master in the small window when I want to check over my CPU temps coz I can see at a glance whats going on.
I just tested the game and my CPU temp (Ryzen 7 5700 X3D with stock profile) is about 52C on the overworld map. Portaling into la new zone raises the temp by 3C for a few seconds and then it drops straight back down again. I portalled in and out of the zone about 5x in a row to see if it would drive up the temps further, but it didnt.
My cooling is a full custom loop though, but only includes the CPU, with a 360mm radiator top exhaust, 240mm radiator floor intake and a distro plate mounted in the front, so I have a lot more fluid than you would see in an AIO.
Thanks for the reply,
Ye it goes up to 80+ for barely 2-3 secs when I take some portals (not all of them) before going back down to constant 50 more or less.
I simply dont get why this is the only game that does this thing.
Not a problem tho, just curious
runned the most demanding games and the toughest benchs in the world and never saw more than 68° xD, if that's not max load then i don't know what it would be
I am sure the devs will add some kernel sleep commands for you TC. Or at least take out those "overheatCPU()" commands they must be calling right? lol
Kind of a moot point though; generally any game when loading should be chucking as much as possible at the CPU in order to get the game loaded as fast as possible, so if you're not seeing spikes on loading screens the dev needs a slap. I'm not sure why 82C would register as 'critical' on that CPU either given it's designed to operate in the 80 to 90C range. 95C is the point it'll start throttling, though that's largely to protect the rest of the system - processor itself will happily run to 110C (though I wouldn't want to try it with a liquid cooling solution attached).
My main system is professionally made and about 9k with the exact same GPU but different CPU. CPU temp does spike a bit high during this process for me too. (about low 70s for me which is very high for my system compared to anything else I do with professional rendering, AI stuff.) If it's a momentary spike I wouldn't worry about it all. Anything even at 80-82 is not anything to worry about at all unless you have sustained thermal throttling, etc. I believe this game is great, and I wouldn't worry too much. (that temp is not a big deal to me as I believe the 9800 is at about 95 degrees max?)
When I played the game on my 7950x3d/Strix 4090 (main gaming computer), similar temps were found in terms of a spike but lower overall (spiking at times near high 70s). But the game overall for me doesn't get hot at all -- I'm pretty much staying under 50cpu/60gpu most of the time otherwise...the only other game I can recall approaching high 70s on the CPU on this system was loading Hogwarts shaders but otherwise that game ran great too and it only spiked for that process only.