Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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How to disable scaling?
I do not want any type of scaling. Not DLSS, not XeSS, not TSR. I have a sufficiently capable computer to not require those. That said, I can't seem to find the option to disable them? Is there something I'm missing here?
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Showing 1-9 of 9 comments
x00dy Apr 24 @ 4:32pm 
Classical Unreal engine 5 garbage, forcing the worst AA methods in the world to hide lack of details and low skill of lightning artists.
Just remember not to buy anything created by UE5 and you will be happy
Razzle Apr 24 @ 4:34pm 
Originally posted by Dillinger:
I do not want any type of scaling. Not DLSS, not XeSS, not TSR. I have a sufficiently capable computer to not require those. That said, I can't seem to find the option to disable them? Is there something I'm missing here?
Enable FSR or DLSS or whatever
and set it to AA or DLAA.
that way it doesnt scale and it goes on 100% (looks better than having it off btw)
Skill issue
Rj Apr 25 @ 3:44am 
Originally posted by Razzle:
Originally posted by Dillinger:
I do not want any type of scaling. Not DLSS, not XeSS, not TSR. I have a sufficiently capable computer to not require those. That said, I can't seem to find the option to disable them? Is there something I'm missing here?
Enable FSR or DLSS or whatever
and set it to AA or DLAA.
that way it doesnt scale and it goes on 100% (looks better than having it off btw)
how to set DLAA? i cant see any option for that
https://gyazo.com/14ea67ec3d4cea5158bdaa5ab7ccdd21
Wicked Apr 26 @ 7:16pm 
It's the 2nd option down in your screenshot, if you don't see dlss/dlaa you don't have a supported graphics card.
Ivan Apr 28 @ 6:26am 
Put it to XeSS if you have the option and choose Anti-Scaling. it will turn off the scaling.
Fun Fact: DLAA, TSR or FSR set to 100% is in fact Native AA. Why is it always people that supposedly have the best hardware do not know basic things?
Last edited by RakataEpsilon; Apr 28 @ 6:30am
Nymphion Apr 28 @ 10:51am 
Originally posted by RakataEpsilon:
Fun Fact: DLAA, TSR or FSR set to 100% is in fact Native AA. Why is it always people that supposedly have the best hardware do not know basic things?
It is not. We had this problem in Black Myth Wukong and it was solved by a mod that provided an INI file to completely turn TSR off. Apparently the implementation is weird within UE5 where 100% scaling is still "upscaled" somehow, because it leaves jagged edges on the 3D mesh.
Nymphion Apr 28 @ 11:06am 
Originally posted by Dillinger:
I do not want any type of scaling. Not DLSS, not XeSS, not TSR. I have a sufficiently capable computer to not require those. That said, I can't seem to find the option to disable them? Is there something I'm missing here?

I found a solution: get the latest release of "WukongTweak" on GitHub, just follow the instruction and edit the INI file. My game stopped looking jagged after that.
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