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That being said to parry you have to wait for the microsecond of contact to be made between your character and attack. Too soon or late and you miss entirely and are locked into the animation. Hope that helps
Nope, keep guessing, and it gets worse lmao. There's another optional boss like this with a staff swing where the damage lands after the attack, meaning you have to parry/dodge AFTER it finishes attack lmao.
I'm 100% sure this is going to get patched.