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You missed one of the most important settings.
Chromatic whatever its called? Set that to off too.
I wanted to share the solution I found to correct everything you mentionned : I had the red screen at the beggining of the game (so I missed the first part of the cinematic), very low poly flowers (litteraly like cubes exactly the same as the screenshot shared, it's not an issue of game settings), and even missing textures for the roofs and the white/red tree just didn't have any leaves. I was hoping to find a solution here when I had the issue so I just wanted to help you haha.
I'm no pro at those technical things but here is the steps I followed:
- First I thought it was an issue of incompatibility between some of my settings outside of the game (like PC settings) and thus I started to find topics on other games about DirectX12. I tried to force to open the steam game with the commands "-dx12" and -d3d12" that I found by googling and suprisingly the game wouldn't open, with a pop up telling that Directx12 was not supported. I assumed my game was thus working with DirectX11 without me knowing.
- So I looked up some tutorials about this and found that I could check if DirectX12 was supported on my computer by going in "dxdiag" on my computer and it was supported so I was a bit confused. I updated my NVidia pilots (So you know I've got a NVIDIA GeForce RTX 3070, I don't know if it's important) just in case it would fix it but it wasn't enough.
- At this point, I tried open the game by forcing dx11 to be sure and I had the exact same polygon issue, so I concluded that this was indeed an issue with the game not lauching with the proper DirectX version.
- Finally, I dind't find any answers for Clair Obscur but people had this DirectX12 issue with the Oblivion Remaster release and I found this tutorial :
https://steamcommunity.com/app/2623190/discussions/0/604154270792573703/
I followed the exact steps, except that I obviously adapted the path to copy the dll files. After trying to find something similar to the tutorial I tried to put them here : steamapps > common > Expedition 33 > Sandfall > Binaries > Win64
- Then I tried to open the game by forcing "-dx12" but it didn't work. In a last hope I tried by writing "-d3d12" instead and... it worked ! I finally had flowers that were not cubics, I could see the roofs, no floating leaves on the ground.
I'm not sure if it will work for you but I'm pretty sure you have an issue like me with DirectX12 not working, so if the game runs with DirectX11 it seems that some textures are not supported.
Hope this helps
Helped me with oblivion remastered with error that my videocard (3060) didnt support directx12, also helped here with that low poly textures, thanks you!
Yeah, the DirectX12 was my problem in the end, but it was rather my Windows that was on a quite old version that didn't had support for it, only DirectX11. The problem was that my Windows was an Enterprise edition, and because of this, it wasn't allowing me to update anymore, saying I was Up to date when, in fact, it was stuck on a 2018 version. Managed to change it for a Windows Pro and it's now correctly updated. The game now runs smoothly.
Took me ages to find the reason, and I already had similar problems of "DirectX12 isn't supported on your computer" while playing other recent games, but never found out the reason. All of them now fully work after this.