Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

View Stats:
THINGS TO ADD NEXT PATCH.
Please we need:
- HDR support.
- NVidia Frame Generation.
- FSR Frame Generation.
- Sharpening Slider.
- Deep of Field Toogle ON or OFF.
- Cinematics Unlock or at least to 60fps (If ipossible).

And please fix the hair quality, Is on very poor quality even on Ultra.

Thank you for this game!
< >
Showing 1-15 of 19 comments
Yami Apr 24 @ 7:00am 
yea event ho its looks like they did a good job for there first game but this stuff can be patched in
Parry Apr 24 @ 7:04am 
Also, an option to turn off all the forced bloom in the game would be great. Although, it's probably something we'll have to wait for a modder to do.
I want an accessibility feature: optional display of a button promt for (perfect) dodge/parry; basically the same as for the attack QTEs.
I dont want to learn the attack timings for all enemies, there are no clear telegraphs, just different length wind-up times, that can only be learned by try and error as it is. And story mode should relax the timings for all real-time inputs.
Razzle Apr 24 @ 7:22am 
game is running perfectly well for me on high/epic settings with DLSS set to Quality.
I really want developers and gamers to stop wanting frame generation
with frame gen and 100fps it plays and feels like 60 and adds input delay and its just what devs use as a crutch to not optimize their product.
Do you even own HDR capable device? Cheap TV/monitors just advertising HDR. Sure they have it, tho they don't have enough brightness that it would matter.

What I would like to see is auto play on dialogues.
Last edited by The Chosen One; Apr 24 @ 7:23am
The hair looks incredibly archaic
It kills the alledged beauty of the game.

Bro the studio is 30 people wide.
Asking :
HDR support.
- NVidia Frame Generation.
- FSR Frame Generation.
- Sharpening Slider.
- Deep of Field Toogle ON or OFF.
- Cinematics Unlock or at least to 60fps (If ipossible).

is going to require WEEKS. Play the game like that , it’s not gonna look any better .
They don’t master the UE5 enough.
Jin Apr 24 @ 7:35am 
- Options for switching button prompts
consume Apr 24 @ 7:38am 
FG support would be nice. I'm seeing 60~80 fps maxed at 4k on a 5090 which is normal I guess for a UE5 game.
Originally posted by ragnarok666:
I want an accessibility feature: optional display of a button promt for (perfect) dodge/parry; basically the same as for the attack QTEs.
I dont want to learn the attack timings for all enemies, there are no clear telegraphs, just different length wind-up times, that can only be learned by try and error as it is. And story mode should relax the timings for all real-time inputs.
I second this. I refunded my copy because of the annoying qtes. Will try again if the provide the option to disable it.
Will you buy the game then?

On a unrelated note, nothing of this is really needed
nah, evertything ok, but need more optimization for Steam Deck. On my pc with 4070 no problem, but when im trying playing on deck, its unplayable, fps drops to 10.
Frame gen and a sharpness slider would help for sure. But first off crash fixes please!
HDR is the main thing that's missing, it really would've elevated the game hard
This PC May 18 @ 12:59pm 
ew no
game is fine
Last edited by This PC; May 18 @ 12:59pm
Josefumi May 18 @ 1:16pm 
Cinematics unlock would be like asking a filmmaker if they can interpolate their films to HFR and remove any artistic choices they've made lmao
< >
Showing 1-15 of 19 comments
Per page: 1530 50