Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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The game is too blurry.
I have a 4k monitor.
No matter if I use DLSS,XESS,TSR, the game has serious blurring issues.
I can barely see any detail and using DLAA doesn't help.
Maybe it's caused by the game's overuse of DOF?
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Showing 1-15 of 15 comments
Usual UE5 game, like MHWilds.
No idea how to reduce it, tried forcing DLSS4 but it doesn't seem to change much.
I'm noticing this as well. Playing on UWQHD. I tried DLAA as well and I'm having some blurring issues as well.
same here, 4k looks like 720 p.
Originally posted by Lucathegreat:
Usual UE5 game, like MHWilds.
No idea how to reduce it, tried forcing DLSS4 but it doesn't seem to change much.
UE5 is a mess, but that has nothing to do with MH Wilds, which runs on RE Engine.
Originally posted by jespelibur:
Originally posted by Lucathegreat:
Usual UE5 game, like MHWilds.
No idea how to reduce it, tried forcing DLSS4 but it doesn't seem to change much.
UE5 is a mess, but that has nothing to do with MH Wilds, which runs on RE Engine.
Oh, you're right. That's awful as well.
Arhat Apr 24 @ 5:57am 
Originally posted by KAD192:
I have a 4k monitor.
No matter if I use DLSS,XESS,TSR, the game has serious blurring issues.
I can barely see any detail and using DLAA doesn't help.
Maybe it's caused by the game's overuse of DOF?

download dlss swapper and change to latest dlls, game uses old dlss
Originally posted by Arhat:
Originally posted by KAD192:
I have a 4k monitor.
No matter if I use DLSS,XESS,TSR, the game has serious blurring issues.
I can barely see any detail and using DLAA doesn't help.
Maybe it's caused by the game's overuse of DOF?

download dlss swapper and change to latest dlls, game uses old dlss


In curious to the result..
Originally posted by KAD192:
I have a 4k monitor.
No matter if I use DLSS,XESS,TSR, the game has serious blurring issues.
I can barely see any detail and using DLAA doesn't help.
Maybe it's caused by the game's overuse of DOF?

Nothing reshade can't fix, toss in some clarity and sharpening and all done
UE5 has a problem if you use windows display scaling at anything other than 100%, which you probably do at 4K
Find the game's .exe (the big one in \Binaries\Win64, not the tiny one in the root folder), go to properties, compatibility tab, "change high DPI settings" and override it to be performed by Application

This has fixed blurriness in every UE5 game for me
Last edited by R E D L I N E; Apr 24 @ 6:14am
I believe it's either the FOV or the volumetric fog, none of which can actually be changed legit
consume Apr 24 @ 7:40am 
Set post processing effects to low and disable motion blur/dof/film grain/chromatic abberation
Unreal engine and blurriness is gaming's most dynamic duo. I simply gave up and used lossless's scaling FSR scaling setting, it still looks like ♥♥♥♥ but at least it doesn't make me puke anymore
bshock Apr 24 @ 7:48am 
DLAA isn't working properly. Use DLSS Quality and turn off the post processing effects.
Originally posted by R E D L I N E:
UE5 has a problem if you use windows display scaling at anything other than 100%, which you probably do at 4K
Find the game's .exe (the big one in \Binaries\Win64, not the tiny one in the root folder), go to properties, compatibility tab, "change high DPI settings" and override it to be performed by Application

This has fixed blurriness in every UE5 game for me

This helped me a bit thanks for this.
typical game of ue5
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Date Posted: Apr 24 @ 5:42am
Posts: 15