Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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Game Is Very Buggy Right Now
5 minutes in seeing lots of bugs;
- The UI does not interact with a controller well. Some elements, just don't work, like starting a new game. Some elements in the settings menu will not save, they just revert. When interacting with the flower, attempting to select no, just has the cursor reset to Yes. Have to use keyboard for any UI selections to work.

- Took several attempts at bootup of the game for sound.

- The opening scene desynced repeatedly, froze, and the music reset.

- After picking up the flower and speaking with Maelle, the NPC sprinted away within seconds, while her dialogue is going. She says she will walk with you, so pretty sure this is not supposed to happen.

Real rough day 1 patch.
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Opening cutscene also seemed to end early, or else the transition is janky. Maelle asks a question then the scene cuts to Gustave walking toward the balcony for gameplay and Maelle is in the back waiting at a path.
Briscuit Apr 24 @ 3:45am 
seems to be a you problem been playing for hours with no issues
For the settings not saving, what I did was apply changes before changing tabs. I had the same issue but my settings were saved if I immediately applied them.
They deff cant test every system which sucks for some who do get issues. I know cyberpunk was not playable unless you love seeing 10000 palm trees through walls on launch for me.

So far though 2 crashes but that is when i let it set to watch my roommate play who has yet to experience any issues on Xbox. But other than the crashes everything else has been flawless to a point.

Hope things get fixed for you, but I would suggest reinstall or trying other methods on your side first. As it may be a you issue and not a game issue. Running on a decent SSD I'm assuming?
Last edited by Flying Penguins; Apr 26 @ 7:22pm
Beautiful game, a 10/10 ruined by either the Unreal Engine or the developer's lack of understanding of the Unreal Engine.
the UI bugging is annoying. I've already submitted a bug report for it after confirming with friends having the same issue.

DualSense players (at least) are having an issue with the button prompt UI changing to KBM at random or when "scenes" change. It seems like the game is performing input checks and prioritising keyboard before DualSense/controller even if nothing is being pressed?
I haven't had any issues with the UI, myself. But my game does seem to have a chance to randomly crash during any fight now.
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Date Posted: Apr 24 @ 12:40am
Posts: 7