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That seems like in incredibly challenging way to play a JRPG, and now I'm super curious which games you were talking about that does this.
They aren't just for show, they give you instant visual feedback on how effective you are being with your attack choices on that enemy.
its funny how people like you telling a guy he must be new because you are the person who thinks its not possible to play without a ui full of numbers.
There is no reason building a nice animation if you cannot see it because over all your screen is a colored big 999999.
i even play games like poe without numbers because it looks just bad.
and by the way this game has a healthbar where the damage is shown in numbers so no a flashy big number in my face is not needed
Generally the only RPGs which either don't have visible damage numbers, or allow you to turn them off, are all action RPGs, or real-time with pause (both distinct sub-genres), not turn-based.
Like it or not, this is the norm for the genre, and has been for decades, if you genuinely don't know that, then yes, it means you are most likely new (nothing wrong with being new, but let's not pretend what you are asking for here is normally an option in this kind of game, as that's extremely rare).
I suppose you could play Pillars without the floaty numbers and not miss much, JRPG's generally don't have an overall 'log' or way to scroll up and see the combat history though, sadly enough.
I agree that would be pretty neat - but as it stands JRPG's tend to follow a different visual style and presentation and knowing right then and there if your attack is hitting a weakness/being absorbed etc. is easier then scanning some combat log in any case.
Not really, they can put health bars. Giving at least the option to reduce the font size would go a long way. Also putting the game on hold because of this
https://www.nexusmods.com/clairobscurexpedition33/mods/2
It just seems... weird. Like removing a speedometer from driving games or a resource counter from a 4X game; it's a fundamental and expected/important UI feature of the genre.