Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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Please optimize for Steam Deck
The demo ran, not great but ran. Now Valve has slapped the game an Unsupported since IT CANNOT RUN WELL ON DECK Rating
Please optimize for the deck a bit so we can play it there, its an ideal game for portable. And its slow paced nature means framegen for instance might make it passable on Deck
At least get it to Playable status. Thanks!
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Showing 16-30 of 38 comments
Nirh Apr 22 @ 3:05am 
Personally, Valve should give a “Playable” tag to games that work on Deck with playable but less than ideal performance, including a label along the lines of “this game doesn’t always run at a consistent 30 FPS”.

The current binary system of rating performance is rough and arbitrary and will necessarily leave someone unsatisfied. I guess they want to keep things as simple as possible.
Originally posted by Nirh:
Personally, Valve should give a “Playable” tag to games that work on Deck with playable but less than ideal performance, including a label along the lines of “this game doesn’t always run at a consistent 30 FPS”.

The current binary system of rating performance is rough and arbitrary and will necessarily leave someone unsatisfied. I guess they want to keep things as simple as possible.
The thing is that playable is a super vague term and highly subjective at best. I personally don't consider minimum settings playable.
nephalim Apr 22 @ 9:44am 
Originally posted by 🆃 🆈 🅻 🅴 🆁:
Originally posted by Panos:
I have a PS5 and a 65' HDR 4K TV.
I still play everything on the OLED deck if they are playable.
I just prefer it.

I had the OLED and although going OLED was a big step in the right direction from Valve, 720p still felt like old tech, even on such a small display. I understand why it was done, but still thought it made the display seem a bit crappy. I guess the Deck 2 whenever it happens will have a Full HD display along with a considerably better processor to power games at 1080p.

Any suggestion that 800p on an 8" screen looks bad is purely psychological.

Switch 2 being 1080p is pure marketing and games will look and perform worse as a result.
Originally posted by nephalim:
Originally posted by 🆃 🆈 🅻 🅴 🆁:

I had the OLED and although going OLED was a big step in the right direction from Valve, 720p still felt like old tech, even on such a small display. I understand why it was done, but still thought it made the display seem a bit crappy. I guess the Deck 2 whenever it happens will have a Full HD display along with a considerably better processor to power games at 1080p.

Any suggestion that 800p on an 8" screen looks bad is purely psychological.

Switch 2 being 1080p is pure marketing and games will look and perform worse as a result.

It really isn't. I bought an Ayaneo 2 that had a 1080p display and it looked noticeably crisper/sharper than the OLED's 800p side by side. Not saying it's anything mind blowing, but I for one noticed the difference. But then there are people who insist they don't notice the difference between 1440p and 4K.

Obviously you get a bit more performance running at 800p rathan than 1080p so it does have it's advantages.
Last edited by 🆃 🆈 🅻 🅴 🆁; Apr 22 @ 11:03am
Ryokath Apr 22 @ 11:23am 
Originally posted by ffrasisti ARG:
No, 1080p on a small screen is a terrible idea that nintendo should not have gone with. At that 7to8 inch size even with max dpi/ppi theres is no point in going beyond 900 at most. Any gain will be pixelpeeping borderline placebo, will result in it being much harder to maintain native at good framerates or at all, so worse visual quality or framerates and even when you can hit it ITS A WASTE OF BATTERY. I hope the next deck either stays 800p or ups to 1600*900 which would be a pretty big upgrade already and more than fine. With the added benefit of no black bars on games that only do 16:9

The ROG Ally is 1080p and has one of the best displays you can get, very close to OLED in its own way. I admit its battery doesn't last very long, but the screen isn't the culprit here. If you want to play at a lower resolution while still having good visuals, you can play at 720p and upscale it to 1080p with AMD RSR/FSR. A high native resolution is important when using upscaling, because the higher it is, the better the upscaling technology can retain details. And upscaling technologies are crucial on mobile devices like the Steam Deck or the ROG Ally when running heavier games.
Last edited by Ryokath; Apr 22 @ 11:26am
Originally posted by Ryokath:
Originally posted by ffrasisti ARG:
No, 1080p on a small screen is a terrible idea that nintendo should not have gone with. At that 7to8 inch size even with max dpi/ppi theres is no point in going beyond 900 at most. Any gain will be pixelpeeping borderline placebo, will result in it being much harder to maintain native at good framerates or at all, so worse visual quality or framerates and even when you can hit it ITS A WASTE OF BATTERY. I hope the next deck either stays 800p or ups to 1600*900 which would be a pretty big upgrade already and more than fine. With the added benefit of no black bars on games that only do 16:9

The ROG Ally is 1080p and has one of the best displays you can get, very close to OLED in its own way. I admit its battery doesn't last very long, but the screen isn't the culprit here. If you want to play at a lower resolution while still having good visuals, you can play at 720p and upscale it to 1080p with AMD RSR/FSR. A high native resolution is important when using upscaling, because the higher it is, the better the upscaling technology can retain details. And upscaling technologies are crucial on mobile devices like the Steam Deck or the ROG Ally when running heavier games.
I own an ally (non x) and the display does not benefit from the resolution at all and so many games have me dropping to 720 or 900p. The cool thing about the allys display is vrr. The deck oleds looks nicer
smidlee Apr 22 @ 5:57pm 
Originally posted by nephalim:
Originally posted by 🆃 🆈 🅻 🅴 🆁:

I had the OLED and although going OLED was a big step in the right direction from Valve, 720p still felt like old tech, even on such a small display. I understand why it was done, but still thought it made the display seem a bit crappy. I guess the Deck 2 whenever it happens will have a Full HD display along with a considerably better processor to power games at 1080p.

Any suggestion that 800p on an 8" screen looks bad is purely psychological.

Switch 2 being 1080p is pure marketing and games will look and perform worse as a result.
There a limit of the number of pixels the eye can see. IIRC on a 7" screen you can see around 200 pixels per square inch while the Deck has 220 pixels per square inch.
There is some advantage of having more pixels than your eye can see. First it acts as anti-liaising and second it makes dead pixels much harder to see.
My 65" 4k TV has a dead pixel but I have to be about 4 feet from the screen to see it on a black screen. It's like a pin hole of light.
Last edited by smidlee; Apr 22 @ 5:58pm
Can we get back to the topic of asking for the game to be optimized :0
Thunaraz Apr 23 @ 2:52am 
Is it confirmed that is not compatible with the Steam Deck as it seems looking to the steam page?
Seeing the reviews of this and would love to play it, but I'll need it to be on Deck if I'm ever going to have a chance of getting through it. Really hope it gets verified soon.
Panos Apr 23 @ 4:18am 
The demo run quite well it seems amd they plan to support the Steamdeck after launch.

https://steamdeckhq.com/news/clair-obscur-expedition-33-will-have-steam-deck-support-after-launch-gdc-2025/#:~:text=Clair%20Obscur%3A%20Expedition%2033%20Will,GDC%202025%20-%20Steam%20Deck%20HQ

It would be nice to get a confirmation from the horse's mouth though.
benj Apr 23 @ 5:20am 
New performance test showing TSR/XeSS options:
https://www.youtube.com/watch?v=QWYeRMz0qxY
Valve still.claims.unsupported
Originally posted by ffrasisti ARG:
Valve still.claims.unsupported
Sandfall continues to work on it, and the Steam rating means next-to-nothing a lot of the time. Reviews are out; people have mentioned that the game can run on the Steam Deck.
Mortismal Gaming did a review and he mentioned that the game runs at 40fps on low settings. He questioned why the game wasn't considered 'Playable' for the deck.
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Date Posted: Apr 17 @ 4:09am
Posts: 38