Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It is a studio of under 40 people backed by a developer oriented publisher.
The demo you saw is an early access build of the game. When you put out a public demo you want it to be a proper representation of the final product to attract more people and not possibly cause more harm than good.
The game is on gamepass among other sources once the games release to find plenty of information for you to come to a decision of purchasing.
Why the redundant statement? I was just providing facts about the company.
As I stated early access build. This is not a final product and was created during the games early stages. It is not what they want as the public represented demo since it would be an alpha. I could think of many reasons such as it may not be a stable version of the game on the vast majority of machines, but not even limited to just that.
A curated demo is of a finished product usually with additional features maybe not even accessible at the point in the game (power ups, extra items, different encounters etc.). Ex: First Berserker of Khazan demo has weapons you cannot get in the core game.
I even provided source quotes from an interview as there isn't an argument to be had. Just factual statements to provide others interested in the topic.
Hope you understand. I also want a demo for everybody that is undecided as I think it would be an overall net positive and there is still a chance based off the interview.
https://www.youtube.com/watch?v=zMRrNY0pxfM
I am talking about your repeated statement; which is also partly false. There are plenty of indie publishing companies like Devolver Digital, Big Mode, and this one Kepler Interactive to name just a few. However, I agree this is closer to a "AA" game than indie title based on the developer studio. The redundancy question was more rhetorical than anything.
The quote text is for context as it usually helps when trying to provide information or have a conversation.
How are you inferring that my posts don't contribute and that I didn't object to your statements? This doesn't even make sense as I did both in both replies.
I also object to your statements about the early access preview. No, "demo was handed out to influencers" as you had to apply for the position by showing interest and then provide the publicity/review on top of it. Even you could have done this if you wanted to try and gain access to the early alpha build.
You are objectively wrong about the preview or "demo", which can be proven, and you don't need to defend the position.
Early access build info from early access previewers who tested/reviewed. Website still up with how people obtained an early access build showing what the vetting process was. Public demo may still come out based on interview.
I am all for having conversations, but with the latest reply you are making wild comments (or assumptions) that hold no weight.
Source for quote about demo availability: RPG site [www.rpgsite.net]
You should look up the definition of words before you accuse another of changing definitions. A simple google search of indie publisher would show you that.
Once again you have twisted my words. I stated it was a AA dev team, but your reading comprehension is so bad you only read what you want then try to misquote me.
The things I stated are facts not opinion. You need to learn how to accept you are incorrect and go. "I am wrong." I personally love being wrong as it gives me a chance to learn and also admit that I was wrong which is super cathartic by the way; everybody should try it a little bit and see how you feel when you realize you are wrong about something.
This however is not the case here. There aren't "different definitions" that I am using. I am using the english word definitions of these objects and the reality you live in has warped the english language to where you think you can just use words nonchalantly.
You have absolutely nothing to prove these statement. I have provided receipts for my comments that you don't believe, but you have done nothing of the sort to defend your position (because there is none).
The 2 statements you make are not facts and if that is how you argue or believe that you are correct then this is indeed a mute point because you live in your own reality. There are plenty of other comments and opportunity's to see where you are incorrect. When you want to join us in the real world everybody will be here.
Until then, enjoy the bubble you have created for yourself as you seem to have zero interest in being civil and having a conversation and just want to misrepresent others in those conversations.
You are simply wrong. You need to read some books to up your reading comprehension and vocabulary before trying to come debate people.
I want a demo too, certainly, if-only so I can get a taste of the game sooner than the 24th. Some people act like the game's gonna fail specifically because there's no public demo, though, and that's ridiculous.
Also, this - "DeMo VeRsIoN" - does you no favors. That's true for everyone who types like that, outside of being condescending. If you want something, you can be bothered to ask in a dignified, respectful manner.
Should also be noted that Kepler Interactive isn't a normal publisher. It's an agreement between indie studios to help support each other and other indie studios. It's a bunch of indie studios that pooled their money to support each other and other indie studios. The indie studios are each part owner of Kepler, but Kepler doesn't own any of those studios.
I know I can just buy the game and see how it runs as long as I stay under the refund timer.. but since I have my eye on several games and have to choose just one I am more inclined to buy something I know will run well vs something I might have to refund.