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It's almost always SMAA Tx or TAA, and they're both temporal.
It's frequently used as a lazy way to do AA and to hide ugly dithering.
At least DLSS usually forces it off, but it's still not perfect.
I also had to make the discovery that anything besides only using XeSS for AA (no upscaling) gives me enormous stutter mostly when I have to press buttons for defense or attacking QTEs.
Before somebody cries that I should upgrade.... 7900x, 7900xtx, 64gb ram
If it only were bluryness, I also have ghosting.
but do NOT compare DLSS to TAA. Assuming it's properly implemented, DLSS is miles ahead.
Again, it's not perfect, but it's NOWHERE near as bad as TAA.