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Hell is Us will probably be my GOTY if they pull it off though because I love that type of game more
Yes, all the points you make are remarkable but the fact is we dont know the depth of the game. You are just looking at the surface of the game, shallow. Beauty is only skin deep, underneath our skin are the hearts of man-slayers, rapists, abusers.
Pacing (is there alot of downtime in the game making it not action packed?), storytelling (does the story make sense within the game, are the characters flesh out), progression, exploration. I could go on but Ill save myself the typing.
What we saw in the demo, at the beginning of the game, is often the most flesh out and optimized. Look at Baldur's Gate 3. Act 3 was a mess when the game first game out.
As hyped as I am for the game to similiar reasons as you, I would not say GOTY this early. Absolute clownery.
It's not a soulslike, we need to stop calling every third person game in which you use a melee weapon a soulslike
It definitely has a lot of souls elements:
- Estus flasks that replenish at expedition flags
- Respawning enemies after rest.
- Weapon scaling.
I know FromSoft didn't invent any of these but the director himself is a former Sekiro speerunner.
They also have a lot of Final Fantasy inspirations.
Weapons Upgrade and equipments upgrade are a feature from Final Fantasy XIII.
Those are not souls elements, they're just basic gaming mechanics that have nothing to do with genre.
In fact soulslike is such a pointless genre with no real definition that it's existence sounds more like an excuse devs use to copy fromsoft as much as possible. Hell is Us is definitely not that.
The only real thing that can be called a souls element would be enemy and combat design that is similar to fromsoftware's. Maybe lore being very vague as well. Don't know if Hell is Us has any of that yet, didn't seem like it.