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Also even in other difficulties, you could invest in heavy heal/tank builds to survive damage if you don't want to dodge/parry.
Ultimately if that's really repelling to you, maybe just skip it. There are plenty of other "traditional JRPG" on Steam that stick to the standard formula.
Story : Narrative experience with less demanding combat. Enemies deal low damage and dodges and parries are easier. Recommended for players who enjoy narrative games.
Expeditioner : Intended difficulty with challenging combat. Enemies deal normal damage and mastering parries and dodges is encouraged but not mandatory. Recommended for players who enjoy turn-based games.
Expert : High difficulty with highly demanding combat. Enemies deal greater damage and mastering dodges and parries is required. Recommended for players who enjoy difficult games with real time mechanics.
I've played a number of JRPGs with action elements such as Paper Mario, Trails through Daybreak, Lost Odyssey etc and while they do get repetitive performing the same actions over and over through hundreds of battles, they're still pretty laid-back casual experiences. I could be wrong, but I don't expect this one to feel too different.
Turn-based RPGs with a real-time component to the combat are their own distinct thing, and Clair Obscur Expedition 33 falls squarely in this category. You cannot divorce it from the timed hits anymore than you can divorce a Mega Man game from needing to jump as you shoot.
If the real-time component repulses you that much, the game might not be for you. And that's fine! Not every type of game is for every person.
as for the parry and dodging, that's the main thing that put this game on my radar tbh. There are enough generic turn based games, I don't mind seeing something different and more engaging
I can see it having a purpose when you use it to refer to rpgs with anime visual and writing style but at this point it feels like people are calling every turn based game a jrpg lol
the thing that interests me about this game, is that it supposedly has JRPG gameplay, but none of the jrpg art tropes. i cant handle anime stuff and fighting cute blob kind of creatures for 70 hrs at a time. this seems like a jrpg game with western art style which is cool.