Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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having a hard time with the jump puzzles...
any tips anyone? i have problems aiming my jumps and jump distance in the jump puzzles using my xbox controller. i switch between run and runveryfast but no luck landing on small platforms...
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Showing 1-10 of 10 comments
a passerby May 20 @ 11:07am 
which ones specifically? I think it may be better to either toggle run or or off so you have some consistency in your movement
Ratsplat May 20 @ 11:21am 
In general, the ledge grabbing is very forgiving, so if you tend to overshoot rather than not jump far enough, just try to move more slowly. The climb tower would be almost impossible if you couldn't grab ledges.
flowoeB May 20 @ 11:37am 
Originally posted by a passerby:
which ones specifically?

e.g. the paint workshop or the one on the beach
Kethanid May 20 @ 12:16pm 
It took some getting used to, I just did all the canvas jumps last night at full speed. The hardest part o account for is the roll animation your character does on anything that's a 3 foot drop. That's had me shooting over the edge more than anything.
Griever May 20 @ 12:18pm 
Use Maelle. She is the smallest and most accurate character.
flowoeB May 20 @ 12:28pm 
Originally posted by Kethanid:
I That's had me shooting over the edge more than anything.
same here

Originally posted by Griever:
Use Maelle. She is the smallest and most accurate character.

am doing a maelle solo run...

my main problem is getting the jump direction right - have no clue how to aim
Last edited by flowoeB; May 20 @ 12:29pm
Tenshu May 20 @ 12:32pm 
The sprint button by default gives you a longer distance, there's no momentum involved.
So if the jump is short, don't press or hold the sprint button, just normal jump. If the jump is long even if you're on a small platform, hold or press the sprint button and jump at the same time, there's no running start to it, so don't overthink it. The jumping portions become really easy with this knowledge. As someone else said, watch for when the character will roll, but mostly just stay away from landing near edges, plus you can still steer the character while they're rolling. I use Lune so Maelle isn't required for this.
Mugiwara May 21 @ 6:43am 
2 types of jump: 1 is a standing jump which is shorter distance, the other is a running jump which you will need for the longer distance. If you happen to have a ledge so close, don't jump at all walk up to it and climb.

For any of the trickier mechanics I used Maelle, as she has a smaller model and I found it easier to judge. Monooco & Verso and the like would fill up my screen (I have a small monitor). If you have a large monitor you can disregard this last bit of advice maybe?
This PC May 21 @ 6:51am 
there's also like... abuse the ledge grabbing, for a lot of these puzzles, you can circumvent actually jumping on most of the course by just grabbing the next ledge, try to learn also how to aim your jumps to trigger these ledge grabs, I found that to be much more reliable. ^^''
Last edited by This PC; May 21 @ 6:52am
Rin 凛 May 21 @ 7:34am 
use the ledge grab, instead of hopping onto the platform since the movement is this game is very janky. also keep your cam to slight left, for some reason the character keep drfiting to the right
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