Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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How I got less bad
So I did about 10 hours and decided it wasn't for me. A friend gave me some advice and tips on how to survive more. I did about 30 hrs on story exploring, then switched to normal and am through most of act 2. So for those who struggled and want to enjoy it, I'm probably like most of you. This isn't a git good post, its a git less bad. Im still not very good, but having a blast.

Ideas:

- don't parry until you dodge consistently. For the main story (at least through 90% of act 2), YOU DO NOT NEED TO PARRY FOR THE MAIN STORY except a few (gradient) instances that are telegraphed. Dodge. Start trying to parry once you got the pattern down. I can parry 7 out of 10 attacks so far I'd say. Still means every chance there's a 1 in 3 I don't. So for chains? I dodge.

- use maelle as your tank early. She can give damage reduction and then basically tank your enemies for several turns. Heal her, build up ap and repeat.

Pay attention to passives on your pictos. It might be an okay skill but a crazy passive stat boost. Can make a character have 5k plus health even before the end game, and use him to learn the patterns. That tank can heal and regenerate, and use pictos/lumina to heal with each basical attack, twice per round. It's slow, but he don't die lol.

-item usage

You have tints. USE THEM! If you are in a boss battle and you aren't blowing all your items, you're doing it wrong. Just rest after.

Obviously some of these tips go out the window if you explore and face Chromatics, but we're talking the story.

But also, I'd love to talk ans help those struggling. So reach out.
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Showing 1-2 of 2 comments
MrQun May 19 @ 8:25pm 
Some good advice.

For me, I have the most trouble with attacks that have a slow wind up. But recently I've implemented a new method for dealing with these type of attacks which I think has some some promise. And that method is counting.

I'll use the Portier as an example. The Portier has a slow attack where it will slowly rises it's shield like arms and then it does a ground slam. From the moment it declares it's attack to the final ground slam, is around 4 seconds. So I recommend that one counts numbers or say sentences that takes roughly 4 seconds to say, then parry.

Obviously I can't guarantee that this will work for everyone, but for me this method is paying off so far.
Last edited by MrQun; May 19 @ 8:26pm
I just spam the dodge button until I start recognizing patterns. The chances of dodging any attacks with dodge spam is probably better than coin flip odds.
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Showing 1-2 of 2 comments
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