Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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Venting thread
Ending of Act 2 is just ridiculous. Tons of very easy same mobs fights that you get through with few attacks and don't receive any damage, and it takes around 5 hours. 5 hours of seriously boring fighting.
And then, boss fight. Ridiculous difficulty boss fight.
The worst thing is that parrying (especially of gradient attacks, like vanish) is designed to mislead you so that you have no idea when to parry. And it's not just difficult - it's not fun at all. There is no learning curve, because it's just impossible to learn and predict when you should parry gradient attacks, as they are so badly designed.
And I think it's not really a skill issue, as I'm dealing with Doom on Nightmare no problems. It's just designed in such a way that you can't learn how to parry some attacks.
Overall, I already hate it at the end of act 2. I really want to enjoy the story, but I've on the verge of uninstalling.
Too bad I got it on game pass, so I can't leave steam review. It would be a thumbs down, with description that story is great but I hate the gameplay.
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Showing 1-8 of 8 comments
Me May 17 @ 7:06am 
The end of Act 2 is the most difficult part of the game. Starting from Act 3, you very quickly become so powerful (because of the Painted Power picto you get from completing Act 2) that nothing will really challenge you again. So if you made it through Act 2, you made it through the worst part.
I pretty much had to parry nothing in act 3 and end of 2 due to my build.
If you can't parry, build for it.
The skill of this game is either being good at parry or actually reading the Pictos and taking the obvious route to success.
Last edited by FieserMoep; May 17 @ 7:07am
['w'] May 17 @ 7:17am 
I learn how to parry them by failing or keeping chill and reacting to the very last movement an enemy does before he fully dives in, but obviously it is hard to tell at the start, if you've never interacted with the enemy.

is it even possible to parry vanish.. okay you can.

absolute worst case, watch a video after you've failed too often, in slow motion to get an idea.

guess it's also about finding good pictos, else it can be hard if you miss some.
Last edited by ['w']; May 17 @ 7:19am
Originally posted by Tweety:
Ending of Act 2 is just ridiculous. Tons of very easy same mobs fights that you get through with few attacks and don't receive any damage, and it takes around 5 hours. 5 hours of seriously boring fighting.
And then, boss fight. Ridiculous difficulty boss fight.
The worst thing is that parrying (especially of gradient attacks, like vanish) is designed to mislead you so that you have no idea when to parry. And it's not just difficult - it's not fun at all. There is no learning curve, because it's just impossible to learn and predict when you should parry gradient attacks, as they are so badly designed.
And I think it's not really a skill issue, as I'm dealing with Doom on Nightmare no problems. It's just designed in such a way that you can't learn how to parry some attacks.
Overall, I already hate it at the end of act 2. I really want to enjoy the story, but I've on the verge of uninstalling.
Too bad I got it on game pass, so I can't leave steam review. It would be a thumbs down, with description that story is great but I hate the gameplay.

I mean, I agree that the attacks are often designed to mislead you, but I'm not sure why you're saying that you can't learn them.

You might have to replay the same fight again once or twice, but do it enough times and you definitely learn the patterns. And once you've internalised them, then it becomes a cakewalk, since you can go through the whole fight without taking any damage at all. And of course you can adjust the difficulty up or down at any time.

Also don't forgot to use your pictos and luminas. They can give you a big edge in a fight.
Last edited by GAMING_Alligator; May 17 @ 7:26am
['w'] May 17 @ 7:27am 
sometimes it even helps to do something else for a day and come back later again, your brain might surprise you
C1REX May 17 @ 7:29am 
It’s optional to fight mob enemies.
Also good builds should be able to one or two shot them even with 9999 damage cap. Make sure you have good builds, enough colour of lumina spent on Maelle and all weapons at lvl19 (or higher if possible).
Something is not right if fights take so long.
Tweety May 17 @ 8:26am 
Made it through on easiest difficulty, then it's quite easy, but also not satisfying.
['w'] May 17 @ 9:23am 
Originally posted by Tweety:
Made it through on easiest difficulty, then it's quite easy, but also not satisfying.
reframe it to freeing up time for other satisfying things... damn me, no idea if I should fight on expert difficulty, because it just eats up time, but ofc it is a little more enjoyable
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