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that can be a bit hard to follow for the slow-motion attacks perhaps, such as gradients, but they also appear to be far more liberal with their timing then just a regular parry.
This can fail you when certain sounds compete with the sound the attack is making. Stalacts can sometimes be difficult to hear for example.
Oh, and before you ask, yes, I did the boss "Grosse Tete" where you have to get up to his 24 hit combo and parry this, and I beat him. This one was easy, because you do not have to hit EVERY SINGLE PARRY and can get healed by the correct Lumas. But Chromatic Ramasseur is just *i am out of words rn*
I found it very intuitive (Just got simon that bastard). Challenge mostly lies in the very tight timeframe the normal/extreme difficulty allows you for parries which makes first time 100% success unlikely but thats just part of the learning process.
Like the others already noted, most enemy attacks have an audio cue, like a fwoom or a schwing. That said, projectiles and explosions are usually visual. E.g. the danseuse enemies, you have to wait until the projectile starts turning black.
The dodge window is literally 50% wider (0.22 sec / 13 frames), so dodge first to learn the timing, once you start seeing "perfect" dodges then you can switch to parrying as that's the same timing.
So maybe I should lock my game to 60 FPS and stop playing it at 120...
FPS is irrelevant. Its not hardcoded into the frames.
secondly. some attacks have tricks, like prolonged swings, or quick second jabs after a large hit.
these can either 1) learn them when you are punished
or 2) attempt to use DODGE since it gives WAY more i frames for safety.
once you can sorta predict a combo you can easily start parrying it over and over with ease. I have gotten this done with some enemies that attack like 15 times in a row from random directions with different speeds etc. its hard. but thats why its skill based.
you can always just set up your lumina to mitigate a lack of parry skill maybe focus on dodging or tanking attacks with shields. lots of ways to play the game, Ive even seen people make machine gun builds where they can free aim shot like 40 times in a row lol.