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Nope lol. I thought to avoid this since it seems to be more about timing parries/dodges than enemies being harder. But maybe I should try it?
I am glad a game like this was made. We need more like it. I say 8-9 out of 10.
And yes, traversal is a bit weird with chars getting stuck on weird places, it does kill a bit of the immersion.
On the graphics note, I highly recommend turning OFF chromatic aberration [this effect should be illegal to use in games, I never met a person that noted it looks good in any title] and generally turning down post-processing effects for overall better clarity / fidelity
Yep. My take is that for such a small team it is a 8-9 out of 10. But what I’m saying is that I came into this thinking it would be outperforming major JRPGs made by AAA companies and I think that was too high a bar for me to set. Like we can’t objectively say that this is superior to a mainline FF game, a persona, etc.
It does things way better though like
- finally mature characters who act normal And not like those JRPG trope characters.
- battle system is awesome
- Not so much padding that you find in the usual JRPG.
But comparing it to something recent like Metaphor, I do still very much respect metaphor and the polish metaphor has in its combat system and everything
In terms of production values, probably not. But, I would say I liked this better than several mainline Final Fantasy games.
I didn't expect it to seriously compete with triple A games, but, well, here we are. Production values are surprisingly good for an indie, the writing was excellent, music was fire, combat was neat (albeit, really abusable), all around pretty solid package.
Where it faltered IMO was in the level design and some of the moment to moment pacing. Sometimes it was on point, sometimes it felt like the game dragged on while playing.
Otherwise, it surpassed my expectations.
For reference, something like Sea of Stars, which I really liked, was pretty much what I expected.
I still need to play Metaphor. But, chilling out after having finished this game and playing something light in Sonic Origins or something, then probably going to hunker down and play Xenoblade Chronicles X Remastered, Xenoblade Chronicles 3 and Oblivion Remastered.
-major studio devs that did not agree with their publisher's methods, so left to create the game they wanted, sans money-hungry publisher. HYPE
-combines 2 genres that generally dont go together, and does it very well (despite what some cry babies think). HYPE
-the voice acting and writing are leaps and bounds above that of most AAA games (despite how people might feel about the story post-Act 1, its still written well). HYPE
-graphically impressive given the small number of developers working on the game. HYPE
-sound track is one of the best out there, indie or mainstream. HYPE
-box price. 25-50% cheaper than any AAA game, and has 0 forms of cash grabby microtransactions. HYPE HYPE HYPE HYPE
the game has earned every ounce of hype it's received. just because a game is hyped up, doesnt mean everyone is going to love it, or it will live up to the hype for everyone. Elden Ring, or any souls-like game is always hyped. and i presume rightfully so. I do not enjoy those game, they are not for me. but i dont call them over-hyped.
the culture of people calling games over hyped, or bad, or nit picking anything and everything about any game that comes out is just bad. it serves nothing. you either enjoy the game, or you dont. theres 0 reason to get on the forums and tell people that you dont.
What? lol no. FF Tactics is far, far too easy to accidentally destroy the balance of the game by being too powerful. The game can be completely trivialized by the time it is possible to get random encounters. I have done it literally dozens, if not hundreds, of times.
I think everyone can see the issues with BOTW now especially post TotK but at the time there was no talking to them and the metacritic scores were insane.
Doesn't mean BOTW is a bad game though.
This game is overhyped.
There was NO hype for the game, 95% of the people playing this game discovered it "after" release.
Hype doesn't exist after something has happened already.
Game is indeed a masterpiece
Hype isn't just something that happens before release day you know that right?
The thing is, taste is subjective. I have not played any of the games you mentioned in your post and I am not going to.
But I do like Clair Obscur and so far it is my personal GOTY, regardless if it actually wins or not.
I dont play turn based combat games and I was not hyped by the first trailer. In other words, it was not on my radar, like at all.
I bought the game after watching and liking the cutscenes on youtube.