Lost Records: Bloom & Rage

Lost Records: Bloom & Rage

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What's the gameplay like?
I like the artstyle, but how's the gameplay in this game? What do you do? Don't tell me it's another therapy session kind of game.
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Originally posted by 10% Butz:
What's the gameplay like?

Girls want to have fun but neckbeard sjws won't let them.
It's the same as the previous narrative games from them, you walk around, interact with stuff to make cutscene happen. And there's a therapy session gameplay mechanic
Cinemax Feb 19 @ 10:58pm 
I like the three answers are non-owners. You guys really pick the easy marks.
Mechanically it controls about the same as LiS. I like the story thus far. The gimmick this time around is a video camera (in the past) and time jumps between past an present. Linear, not like the dimension hopping in LiS4. The camera mechanic is probably the best of these gimmicks to date, certainly my favorite one to engage with. Basically just film ♥♥♥♥♥♥♥ everything and then splice together tapes. Like Gabriel Knight and a hidden object hunt had a baby. The collectibles are divided into categories, IE 10 vid of the friend you most want to sleep with, 15 vid of birds. It's ♥♥♥♥♥♥♥ amazing. The time thing enables instant story cause and effect dynamism. No butterfly effect so far, but if they could pull that off... that'd be a huge selling point. It's kind of a cheap effect so far compared to the buildup in other titles, but it could play really well in the second part.
Originally posted by 10% Butz:
I like the artstyle, but how's the gameplay in this game? What do you do? Don't tell me it's another therapy session kind of game.
like every other don't nod game
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Date Posted: Feb 19 @ 5:23pm
Posts: 4