Lost Records: Bloom & Rage

Lost Records: Bloom & Rage

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JinxTheWorld Dec 20, 2023 @ 8:34pm
3
Really?
So instead of making a direct sequel to LiS1 that most of your fans want, you make... this...

Well ok fine, you do you. However you could have been a bit more subtle with the character design, it's a bit on the nose. I only hope that you spent more time working on the character personalities, history, interactions, and goals than you did on the appearance. Hopefully surrounded by a very deep, thoughtful, and engaging storyline that extends past petty drama between the characters. Which will most definitely bounce between 3 in the group with 1 acting as the voice of reason to try and keep the party together. With 1 of those three betraying the group for what is most likely a huge misunderstanding 2/3 of the way through the game.

It's also funny that you put the larger individual in the front of the group as the meatshield and sacrifice when they gotta run. We at least know who has the tank role, being super obvious with the "shield" patch on her shirt. Who will most likely be the proverbial punching bag between the four. With the one 2nd from the left acting as the groups jester (bard). Far left one being the intellectual loner (sorceress), and far right being the empathetic reach around (healer). Refer to the 1st pic on steams store page.

Definitely waiting a week after release on this one for reviews lol. Lets see how close my above analysis of the groups polychotomy is in a year.
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Showing 1-15 of 27 comments
Square Enix holds the rights to Life is Strange now and they outsourced it to Deck 9.
JinxTheWorld Dec 22, 2023 @ 6:11pm 
Originally posted by Hexilian:
Square Enix holds the rights to Life is Strange now and they outsourced it to Deck 9.

Yes, because dont nod wanted to "Make games that weren't LiS". I just wish they did one last hoorah before they split off to do their own thing. I get it, very few studios want to just do a single IP, and want to venture into new things. However i would be lying if i said i'm not disappointed. Deck nine is ok, but they are just missing that "thing" that Dont Nod has. Something just felt missing in LiS3.

I am just worried that their A team is working on Banishers: Ghosts of new Eden and the B team is working on this. I hope i'm wrong, but from the character design and the feel i got (story wise) from the teaser they gave, my confidence is not very high.
YanH Dec 23, 2023 @ 6:48pm 
Originally posted by JinxTheWorld:
wanted to "Make games that weren't LiS". ...
funny they do one damn game hit, winning countless awards, getting millions of hungry followers, doors open to provide next good storytelling games and ride on fresh new fame as a studio... but all their other games they put so much focus on are just B c.rap not worth even pirating (at least for me waste of traffic). I know only about Remember me, Control, some vampire rip off of Vampire masquerade and now this Banishers, who plays games like that? Definitely not narrative games players. Look at The Dark Pictures Anthology, that's how u steal a show in same genre. For while Dontnod had a strong name and association in players head, it's not easy milestone to get there as game studio. They voluntarily shatter the picture of Dontnod until it will become noname studio again by releasing everything else except stuff that provided them players and recognition in first place.
Last edited by YanH; Dec 23, 2023 @ 6:57pm
Korinth Dec 25, 2023 @ 11:11am 
Originally posted by YanH:
Originally posted by JinxTheWorld:
wanted to "Make games that weren't LiS". ...
funny they do one damn game hit, winning countless awards, getting millions of hungry followers, doors open to provide next good storytelling games and ride on fresh new fame as a studio... but all their other games they put so much focus on are just B c.rap not worth even pirating (at least for me waste of traffic). I know only about Remember me, Control, some vampire rip off of Vampire masquerade and now this Banishers, who plays games like that? Definitely not narrative games players. Look at The Dark Pictures Anthology, that's how u steal a show in same genre. For while Dontnod had a strong name and association in players head, it's not easy milestone to get there as game studio. They voluntarily shatter the picture of Dontnod until it will become noname studio again by releasing everything else except stuff that provided them players and recognition in first place.

Control have nothing to do with Don't Nod studio it's by Remedy who made games like Alan Wake and Quantum Break..

Also Vampyr has NOTHING to do with Vampire the Masquerade beside the vampire theme, it's an historic game taking place in 1918, not some contemporary hidden vampire society...

You should check your stuff before posting, it would stop you from saying so many BS and being totally unreliable :vega:
Maviba Jan 3, 2024 @ 2:37am 
Originally posted by JinxTheWorld:
Originally posted by Hexilian:
Square Enix holds the rights to Life is Strange now and they outsourced it to Deck 9.

Yes, because dont nod wanted to "Make games that weren't LiS". I just wish they did one last hoorah before they split off to do their own thing. I get it, very few studios want to just do a single IP,

Not quite. Where did you get this from?
Yes, dontnod wanted do other games as well (like vampyr), but they didn't split off because of that.

Dontnod did already other games before LiS.
More or less successful, and so they went into heavy financial issues during their development of LIS.
SE was the only publisher who was willing to fund the game without the need of major change and so they bought the IP.

But LiS was never supposed to become a franchise IP first.
It wasn't even supposed to get a successor at first, and so DONTNOD started working on their next title, which was vampyr.
A developer can't afford just sit and wait but needs to start a new project immediately in order to earn money.

But then LiS became more and more popular, and SE demanded a new LiS game.
Dontnod couldn't deliver because they were already busy with their current project, and so SE hired d9 for BTS.

Dontnod wasn't exactly amused for getting booted out of their own game, and that was already the start of Dontnod and SE splitting up.
Then LiS 2 came, which didn't quite meet the expectations and from what I heard there was already some 'disagreement' about LiS between SE and don't not during the game's development.

Due to those differences and also due to BTS's success, SE started handing the entire IP's development over to D9, which eventually lead to SE and dontnod cutting their ties.

But Dontnod definitely wanted to keep the LiS IP and AFAIK they even tried to buy it back from SE.
Last edited by Maviba; Jan 3, 2024 @ 2:39am
FranzBonaparta Jan 6, 2024 @ 6:33am 
Originally posted by YanH:
Originally posted by JinxTheWorld:
wanted to "Make games that weren't LiS". ...
funny they do one damn game hit, winning countless awards, getting millions of hungry followers, doors open to provide next good storytelling games and ride on fresh new fame as a studio... but all their other games they put so much focus on are just B c.rap not worth even pirating (at least for me waste of traffic). I know only about Remember me, Control, some vampire rip off of Vampire masquerade and now this Banishers, who plays games like that? Definitely not narrative games players. Look at The Dark Pictures Anthology, that's how u steal a show in same genre. For while Dontnod had a strong name and association in players head, it's not easy milestone to get there as game studio. They voluntarily shatter the picture of Dontnod until it will become noname studio again by releasing everything else except stuff that provided them players and recognition in first place.

control was made by remedy (makers of alan wake). btw, i mostly agree with you
saccharine Jan 16, 2024 @ 3:34pm 
they made the life is strange comics which is a direct sequel to the first game, and its soo good
Maviba Jan 22, 2024 @ 4:07am 
Originally posted by 󠀡:
they made the life is strange comics which is a direct sequel to the first game, and its soo good
Apparently d9 is already working on LiS 3 (!= true colours) which is said playing 10 after Chloe's death and supposed to be a direct successor.
But its just Max only, without Chloe.
Last edited by Maviba; Jan 22, 2024 @ 4:09am
timemystic Mar 19, 2024 @ 7:22pm 
From what I gather as to what i guess may have happened:

LiS1 is IP owned by Enix DontNod studio works on it.
DontNod wants to work on different series with different characters and works on what amounts to "LiS2" because Enix wants to continue LIS series.
The title even is LiS2 without being tied much to the original series.
Sometime within LiS2, there is a break in relation between Enix and DontNod due to development time or maybe sales.
DontNod goes into making various other original titles. Enix wants to continue LiS. There was even a pilot for LiS 3 featuring Adult Max in Bay ending, which was scrapped.
Last edited by timemystic; Mar 19, 2024 @ 7:23pm
timemystic Mar 19, 2024 @ 7:48pm 
Originally posted by JinxTheWorld:
So instead of making a direct sequel to LiS1 that most of your fans want, you make... this...
I've been saying this from LiS2 development. Stick to the formula that made 1 a success. I cant rule out DontNod to make NB/TG take over the focus of the whole game. This is like asking for a GTA game be not be about guns and stealing cars.
Last edited by timemystic; Mar 19, 2024 @ 7:49pm
FranzBonaparta Mar 20, 2024 @ 8:10am 
Originally posted by timemystic:
Originally posted by JinxTheWorld:
So instead of making a direct sequel to LiS1 that most of your fans want, you make... this...
I've been saying this from LiS2 development. Stick to the formula that made 1 a success. I cant rule out DontNod to make NB/TG take over the focus of the whole game. This is like asking for a GTA game be not be about guns and stealing cars.

I played the original LiS and the Chloe spin off. Haven't played anything else. I am still waiting for a true successor to LiS to come out
NJ Apr 9, 2024 @ 2:52pm 
Dear Developers,

I am still playing Banishers Ghosts of New Eden and not finished defeating the nightmare as there are still quite a number of quests to complete.

Seeing this game "Lost Records: Bloom & Rage" (trailer and screenshots) really is not that appealing (to me).

You need to come back and focus more on Banishers and leave this high school reunion game type. That is more interesting then this.

INSTEAD, why not create a DLC of Lost Records: Bloom & Rage and let Antea Duarte and Red mac Raith solve whatever mystery is down there. Only if it involves ghosts and demons.
Originally posted by JinxTheWorld:
So instead of making a direct sequel to LiS1 that most of your fans want, you make... this...

I can totally understand one's frustration of the original LiS not having a direct sequel.

However, with the statements put out by developers at Dontnod over the years, I'd rather have them make their own thing instead having them being forced to make a game they themselves aren't interested in developing. If they somehow ended up making this Max and Chloe sequel out of contractual obligation (namely because Square Enix said so) and little else, I fear such a game will end up being a major disappointment.

The way I see it, Dontnod making the fabled Life is Strange: After the Storm might end up being similar to Steven Spielberg directing one more Indiana Jones film decades after having ended the original series on a high note. And it's all well documented how fans reacted to that particular movie.

Originally posted by 󠀡:
they made the life is strange comics which is a direct sequel to the first game, and its soo good

I wish I can agree with you, but if you ask me, the comics are a mixed bag at best. It has its moments, but it is not the sequel Max and Chloe deserves. Some fans managed to write better fanfiction that's readily available for free.
Last edited by Marshall of the Templars; Apr 9, 2024 @ 8:00pm
Guydodge Apr 19, 2024 @ 8:42am 
this i do believe is the most full on woke i think steam has released i see a complete bombing of this game..what were they thinking !!! they are catering to a super small minority ..what a waste
Last edited by Guydodge; Apr 19, 2024 @ 8:43am
=FT=StormFlyer Apr 29, 2024 @ 2:58pm 
https://kotaku.com/lost-records-bloom-rage-new-life-is-strange-dont-nod-1851439413
"When Kotaku got to talk with creative director Michel Koch and executive producer Luc Baghadoust, we had to ask: If all these similar ingredients are in the pot, why is Don’t Nod not simply cooking up a new Life is Strange game? It sounds like working with the series’ publisher made it difficult for the team to tell the stories it wanted to tell."
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Date Posted: Dec 20, 2023 @ 8:34pm
Posts: 27