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If people don't want to play the early access which isn't finished just wait till it's released on steam, makes no sense in my mind to complain about an unfinished game to the public, if it's finished and has tons of bugs then complain till your hearts content until then it's early access tell devs what the bugs are and they will fix them, pretty simple.
Civil war - come haters from naval action, UG:AoS - again they come and whine, new game - and again these guys. People write to them, it’s a different reality, another team, but they tell everything about their pain.
It is called a 'reputation', dude. And it is well earned.
Don't like karma and bad reputation? How do avoid? Lock yourself in a closet for a day and think about a solution. You may even find it.
Meanwhile, the consequences of bad game development and bad treatment of customers SHOULD FOLLOW YOU AS BAD DEVELOPER ALL OVER THIS PLACE.
Or else you just repeat the same mistakes again and again. Somebody got to warn the public about game-labs, and that is naturally the vast number of customers they alienated, frauded and lost.
Cursing this game before giving it a chance and cursing the devs who had to little to no involvement with other projects made my Game Labs seems somewhat premature to me. For example, it would be like saying anno 1800 is a terrible game because its made by Ubisoft
Not to mention how many asked their money back from 'Pre-order purchase' with bogus benefits being promised years ago, and even that got impossible after a too long time went by and the payment service does not comply any longer.
Nice fake account bootlicking game-labs...
Totally in line with game-labs ethics.
There is nothing even remotely fake about my account. I get it, you can't argue against anything I said so you have to make outlandish accusations about my account being fake. That seems to be a thing for you guys, making outlandish accusations and all. Nor am I bootlicking Game-Labs. It's simple business. Naval Action was a dud, with a literal handful of players in its playerbase. It was beyond obvious that it was doomed as a game, which is why I personally never bought it, even though I've played UG: Gettysburg, UG: Civil War, UA: Age of Sail, UA: Dreadnoughts, and now I'm playing UG: American Revolution. Again, for the smoothbrains in the back, just because you spend money on a game doesn't mean you're entitled to unlimited amounts of support from the developers on said failed game, especially one that was meant as a quasi live service game akin to World of Tanks or World of Warships. Game-Labs cutting their losses and moving on is not in anyway unethical. That's an utterly stupid argument that shows how emotional and entitled you are. Frankly, if you think them doing so is somehow "anti-consumer", as you alleged in another post, then you haven't remotely experienced actual anti-consumer activity from companies.
this^