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I think I need to do it all on one pass...
UPD: Re-played the game, but Garry's still waking up :<
I don't know what else it takes to get to those two endings...
- See Sinister painting with Garry (Many people forget to do this)
-Break everything (1: Kick mannequin head + tear down poster in adjacent room, 2: Shove the mannequins x2, 3: Find doll under the table in Red Eyes room as Garry, 4: Pull third rope, 5: Kick Doll head)
-Keep interacting with the mirror outside the room where Garry lit lighter until you get his blacked out face.
-Choose "Go with Garry" and interact as little as possible with Mary
-Fail Doll room
Welcome to the world of Guertena:
- Do everything above except choose "Go with Mary" and interact as much as possible with Mary.
The only thing not mentioned is that when approaching Garry you have to choose the second option with a question mark.
I didn't have to do all of this for A Painting's Demise, but I had to follow this guide exactly for Welcome To The World of Guertena, so thank you!
1: Most important is that you must be on a 2nd+ play-through (diamond on save portraits indicates this), you cannot get these endings on the first run.
2: Seeing the Sinister Painting in the Hide and Seek room is required, but you can do this as Just Ib when you're solving the puzzle for the fish head, you do not need to return with Garry.
3: Have a Doom Count of 5 or more when Garry enters the Doll Room in the Violet Area and Fail to Escape.
so all doom points except for the one from Marry's question while entering the brown area (which determines the ending result, see bellow)
4: You Must tell Marry that you would leave with her or Garry when crossing the room just after using the green face painting as a bridge (tip save 2 slots on the table before that). you cannot avoid the question with the third option because who you choose determines which ending you get.
Choosing Marry will result in "Welcome to the World of Guertena"
Choosing Garry will result in +1 doom and "A Paintings Demise"
Choosing to avoid answering will result in Garry Snapping out of it in the Doll Room, Dying in the Toy Chest Exit, and you will proceed to get either "Forgotten Portrait" (if you take the lighter and burn Marry's portrait), "Together, Forever" if you head straight to the exit at the Gallery and jump in, or "Ib All Alone" if you Hesitate to jump through the painting in either scenario or go with Fake-Garry.
For 5+ on the doom counter, make sure to do these actions.
Gray Area:
* Let Garry Kick the Mannequin Head in the Mirror Room (+1 doom)
* Let Garry knock over a statue during the Lady In White chase escape, there are two instances for this (+1 doom for each instance).
Violet Area
* Pull the Middle Cord hanging from the ceiling with the 5 Cords, see a Doll or Mannequin Head fall and break (+1 doom)
* Kick the persistent doll that follows Garry, you can ignore it's wall text though (+1 Doom)
* Fail the Doll Room (+2 Doom)
Brown Area
* Tell Marry you would leave with Garry (+1 Doom, but this ensures the ending you get will be "A Paintings Demise")