Silent Hill: Homecoming

Silent Hill: Homecoming

why do people think this game is bad
i keep seeing comments of people saying this game is bad im a huge sillent hill fan and have to say i had a blast with this one so everyone please let me know why you think it was bad would really like to hear your point of view on this game
< >
Showing 1-12 of 12 comments
Dikiy_Vladik Sep 27, 2013 @ 11:07am 
I think that because the game lost his "soul", something important for SH series. Early that was horror + waiting, now - just blood, sh*t and more different "american" horror elements. And yeah: how said SH fans, that game have a lot of different bugs first time.
Last edited by Dikiy_Vladik; Sep 27, 2013 @ 11:07am
Originally posted by Travor96:
I think that because the game lost his "soul", something important for SH series. Early that was horror + waiting, now - just blood, sh*t and more different "american" horror elements. And yeah: how said SH fans, that game have a lot of different bugs first time.
true it did lose alot of the horror elements that made the SH games shine well i hope you dont hate me for likeing this one
-MaVerick- Sep 28, 2013 @ 4:58pm 
Homecoming is a great game and just like you i dont understand why this game received so much hate. One big difference is that it feels like its closer to the silent hill film instead of part 1-3 but that doesnt mean that its a bad thing. Grafics were not bad, story was interesting (at least from my point of view) and the combat system was waaaaay better then ever before.

Though i have to admin, those bugs were horrible. Especially the PC version was almost unplayable at release and the patch didnt help much. But thx to the internetz you have found ways to get past those bugs sooner or later.
Vermilion Sep 29, 2013 @ 12:37pm 
One of the big issues people had was that It used the Bubble Head Nurses and Pyramid Head (Bogeyman) when those are ment to represent emotional issues the main character of Silent Hill 2 had. The game is good but it kinda takes a dump on the pre-existent lore of the series.
Blazedol Oct 22, 2013 @ 1:33am 
Alrighty then.

-This port. It is a bad and rushed port.
-The melee combat engine is too much like Zelda OoT and MM, but they manage to screw that up too by having dumb things like counter attacks being the GREATEST THING OF ALL THE TIMES.
-Symbolism is nonexistent
-The story is ♥♥♥♥, and the beginning is just that one scene from that one movie
-The game is not scary
-The developers only know the colors red and gray
-The cop
-They try too hard being apart of the cool kids club by adding stuff previously owned by the grand ruler, Silent Hill 2
-The game is called "Silent Hill: Homecoming", but the town of Silent Hill only makes a cameo
-They try to make the ending a twist, but in a game where you're looking for your brother, who is a child, and the theme of the game is children who have been killed one way or another, they fail miserably
-The best melee weapon you get in the game is the first one you get, the knife, which is ridiculous, considering you getan axe later, and it sucks compared to the knife
-The combat engine in general is nonsensical, as they say it's more action-based because Alex is a soldier, and you believe that until later in the game, where it reveals that he was in fact thinking he's a soldier, but was in fact going through shock-therapy, something that I'm pretty sure isn't used anymore,and is considered canon to the plot. I know it's canon because throughout the game there are subtle hints that say he's not a soldier, like when he has trouble indentifying the first gun (Or maybe it was the revolver, I forgot), when a regular soldier would be able to know what it was.
-Lone Survivor is better in terms of being a Silent Hill game.

And that's why I view this game as utter garbage.
Attila Oct 29, 2013 @ 6:50pm 


Originally posted by Blaze the Grand Bullshitter:
-The game is called "Silent Hill: Homecoming", but the town of Silent Hill only makes a cameo

By this logic, Silent Hill 4 was also terrible. It sounds more like you're just nitpicking for reasons since it isn't a complete clone of 1 or 2.
Blazedol Oct 29, 2013 @ 7:09pm 
Originally posted by Krowe:
Originally posted by Blaze the Grand Bullshitter:
-The game is called "Silent Hill: Homecoming", but the town of Silent Hill only makes a cameo

By this logic, Silent Hill 4 was also terrible. It sounds more like you're just nitpicking for reasons since it isn't a complete clone of 1 or 2.
Well, Silent Hill 4 made up for it by having a Silent Hill-like setting and story and gameplay. But I still wouldn't rank it with the first 3 games.
And I don't think it needs to be exactly like the game, hell, I thought Downpour wasn't half bad. But to me, this game is not worthy of that Silent Hill logo, and even if it was just called "homecoming," and completely unrelated to the games, I cannot for the life of me find myself enjoying this game.
Snake Eater Oct 30, 2013 @ 3:13am 
don't worry, Hideo Kojima (creator of MGS series) will make Silent Hill 9 and it will be so great.
Tricks Oct 30, 2013 @ 6:35am 
Originally posted by Blaze the Grand Bullshitter:
Alrighty then.

-This port. It is a bad and rushed port.

Disregarding this because we're talking about the game itself not the port.


Originally posted by Blaze the Grand Bullshitter:
-The melee combat engine is too much like Zelda OoT and MM, but they manage to screw that up too by having dumb things like counter attacks being the GREATEST THING OF ALL THE TIMES.

Are you new to the SH series? Have you not noticed the combat is atrocious in all of them? These games have not been and hopefully never will be about the combat.

Originally posted by Blaze the Grand Bullshitter:
-Symbolism is nonexistent

Not true. The bosses are all symbolistic, the monsters do have some symbolism though some of them are more like homage to previous SH games.

Originally posted by Blaze the Grand Bullshitter:
-The story is ♥♥♥♥, and the beginning is just that one scene from that one movie

The story isn't particularly strong but it was interesting enough to keep me intrigued. Not sure what you mean about the movie reference? Silent Hill the movie didn't have that scene in it.

Originally posted by Blaze the Grand Bullshitter:
-The game is not scary

No, but neither were any of the Silent Hill games. Unless you're about 10 years old. But it is disturbing and fascinating.

Originally posted by Blaze the Grand Bullshitter:
-The developers only know the colors red and gray

Silent Hill was never known for its use of a vibrant palette of colors. It's meant to look grungy and dark.

Originally posted by Blaze the Grand Bullshitter:
-The cop

What?

Originally posted by Blaze the Grand Bullshitter:
-They try too hard being apart of the cool kids club by adding stuff previously owned by the grand ruler, Silent Hill 2

Actually I think they fit Pyramid Head and the Bubble Head Nurses in better than say, the movie did. Pyramid Head was meant to be a figure from a dark religion, I believe a servant of the Red God? Though yes, James used him as a punisher for himself, Pyramid Head exists outside of the SH:2 universe. He is more than just an imagined thing, he is part of a cult religion. And considering that's what Homecoming is about, I'd say it's not too unreasonable to feature him.

As for the Bubble Head Nurses... Silent Hill almost always has some kind of nurse monsters, either Bubble Head or Dark Nurses. I think the only exception was Silent Hill 4.

Originally posted by Blaze the Grand Bullshitter:
-The game is called "Silent Hill: Homecoming", but the town of Silent Hill only makes a cameo

Now we're really nitpicking aren't we? It has a Silent Hill atmosphere, they visit Silent Hill, Silent Hill is still in control of the game. It is a Silent Hill game even if it isn't entirely set in Silent Hill.

Originally posted by Blaze the Grand Bullshitter:
-They try to make the ending a twist, but in a game where you're looking for your brother, who is a child, and the theme of the game is children who have been killed one way or another, they fail miserably

Well, yes you could safely assume your brother was dead--though you couldn't be entirely sure--the twist is how he died.

Originally posted by Blaze the Grand Bullshitter:
-The best melee weapon you get in the game is the first one you get, the knife, which is ridiculous, considering you getan axe later, and it sucks compared to the knife

I never really noticed what the best weapons were, because the combat isn't a big deal. You can use whatever you want and play through the game just fine. Once again, this game isn't about the combat, and I hope no SH game ever is.

Originally posted by Blaze the Grand Bullshitter:
-The combat engine in general is nonsensical, as they say it's more action-based because Alex is a soldier, and you believe that until later in the game, where it reveals that he was in fact thinking he's a soldier, but was in fact going through shock-therapy, something that I'm pretty sure isn't used anymore,and is considered canon to the plot. I know it's canon because throughout the game there are subtle hints that say he's not a soldier, like when he has trouble indentifying the first gun (Or maybe it was the revolver, I forgot), when a regular soldier would be able to know what it was.

I'm not aware of any quotation saying it's more combat-oriented because he's a soldier, but whatever the case, most likely they were just trying a more combat-oriented style just to see if it would be appealing. Not going to defend the game in this area as the combat is not great, but it's not enough to detract from the game's other merits.

Originally posted by Blaze the Grand Bullshitter:
-Lone Survivor is better in terms of being a Silent Hill game.

What's that have to do with anything?
Last edited by Tricks; Oct 30, 2013 @ 6:36am
Flying Hellfish Oct 30, 2013 @ 8:17am 
Because any game within a series that isnt like the previous games is crap no matter what right? Nostalgic goggles! People are afraid of change...plain and simple. Games evolve overtime. I can give a few examples: Tomb Raider...the new reimagined game was not like the previous titles, but that doesnt mean its not a Tomb raider game. LoZ-Ocarina of Time...sure it was awesome when it came out (still is), but to compare it to every title released after it seems a bit daft. Final Fantasy...I hated FF13, but none the less, it is still part of the series and I have accepted the fact as most have; almost every FF has its own signature battle system. People just need to accept change. In my personal opinion, I think it brought new ideas into the franchise. It still felt like a Silent Hill game. Yes, I liked it. Yes, I would recommend it. I have played every Silent Hill starting with the first. Some I liked more than others, but I thought they were all enjoyable. My favorite is SH4.
resevil80 Oct 30, 2013 @ 2:01pm 
Because Silent Hill fans want to compare it to the likes of Silent Hill 2. That was a once in a lifetime achievement in gaming. The games fine, as a stand alone title and as a Silent Hill game. Its no Silent Hill 1 or 2, but no game ever will be.
Blazedol Oct 30, 2013 @ 5:59pm 
Originally posted by Tricksy:
Originally posted by Blaze the Grand Bullshitter:
Alrighty then.

-This port. It is a bad and rushed port.

Disregarding this because we're talking about the game itself not the port.


Originally posted by Blaze the Grand Bullshitter:
-The melee combat engine is too much like Zelda OoT and MM, but they manage to screw that up too by having dumb things like counter attacks being the GREATEST THING OF ALL THE TIMES.

Are you new to the SH series? Have you not noticed the combat is atrocious in all of them? These games have not been and hopefully never will be about the combat.

Originally posted by Blaze the Grand Bullshitter:
-Symbolism is nonexistent

Not true. The bosses are all symbolistic, the monsters do have some symbolism though some of them are more like homage to previous SH games.

Originally posted by Blaze the Grand Bullshitter:
-The story is ♥♥♥♥, and the beginning is just that one scene from that one movie

The story isn't particularly strong but it was interesting enough to keep me intrigued. Not sure what you mean about the movie reference? Silent Hill the movie didn't have that scene in it.

Originally posted by Blaze the Grand Bullshitter:
-The game is not scary

No, but neither were any of the Silent Hill games. Unless you're about 10 years old. But it is disturbing and fascinating.

Originally posted by Blaze the Grand Bullshitter:
-The developers only know the colors red and gray

Silent Hill was never known for its use of a vibrant palette of colors. It's meant to look grungy and dark.

Originally posted by Blaze the Grand Bullshitter:
-The cop

What?

Originally posted by Blaze the Grand Bullshitter:
-They try too hard being apart of the cool kids club by adding stuff previously owned by the grand ruler, Silent Hill 2

Actually I think they fit Pyramid Head and the Bubble Head Nurses in better than say, the movie did. Pyramid Head was meant to be a figure from a dark religion, I believe a servant of the Red God? Though yes, James used him as a punisher for himself, Pyramid Head exists outside of the SH:2 universe. He is more than just an imagined thing, he is part of a cult religion. And considering that's what Homecoming is about, I'd say it's not too unreasonable to feature him.

As for the Bubble Head Nurses... Silent Hill almost always has some kind of nurse monsters, either Bubble Head or Dark Nurses. I think the only exception was Silent Hill 4.

Originally posted by Blaze the Grand Bullshitter:
-The game is called "Silent Hill: Homecoming", but the town of Silent Hill only makes a cameo

Now we're really nitpicking aren't we? It has a Silent Hill atmosphere, they visit Silent Hill, Silent Hill is still in control of the game. It is a Silent Hill game even if it isn't entirely set in Silent Hill.

Originally posted by Blaze the Grand Bullshitter:
-They try to make the ending a twist, but in a game where you're looking for your brother, who is a child, and the theme of the game is children who have been killed one way or another, they fail miserably

Well, yes you could safely assume your brother was dead--though you couldn't be entirely sure--the twist is how he died.

Originally posted by Blaze the Grand Bullshitter:
-The best melee weapon you get in the game is the first one you get, the knife, which is ridiculous, considering you getan axe later, and it sucks compared to the knife

I never really noticed what the best weapons were, because the combat isn't a big deal. You can use whatever you want and play through the game just fine. Once again, this game isn't about the combat, and I hope no SH game ever is.

Originally posted by Blaze the Grand Bullshitter:
-The combat engine in general is nonsensical, as they say it's more action-based because Alex is a soldier, and you believe that until later in the game, where it reveals that he was in fact thinking he's a soldier, but was in fact going through shock-therapy, something that I'm pretty sure isn't used anymore,and is considered canon to the plot. I know it's canon because throughout the game there are subtle hints that say he's not a soldier, like when he has trouble indentifying the first gun (Or maybe it was the revolver, I forgot), when a regular soldier would be able to know what it was.

I'm not aware of any quotation saying it's more combat-oriented because he's a soldier, but whatever the case, most likely they were just trying a more combat-oriented style just to see if it would be appealing. Not going to defend the game in this area as the combat is not great, but it's not enough to detract from the game's other merits.

Originally posted by Blaze the Grand Bullshitter:
-Lone Survivor is better in terms of being a Silent Hill game.

What's that have to do with anything?
I would break this down like you did but... I'm not.

-Sure, we're talking about the game. The horrible port is still worth mentioning.
-Yeah, the other games had crab combat, but even that played better than that. It was a design choice in those games. In this, it's obvious that they tried the make the action a lot more like a mix between Zelda for the melee combat, and Resident Evil 4 for the gunplay, but dear god do they fail with the ♥♥♥♥ camera angles and bad controls.
-Maybe I wasn't very clear. The symbolism is there, but god is it blatant.
-For me, I stopped paying attention to all the characters and story when Alex's mom got kidnapped. And I meant Jacob's Ladder, though I couldn't remember the name.
-It's scary if you manage to immerse yourself in it. I could do that with the first 3, a little with 4, some with Shattered memories, but this. It feels like they were trying to pull a Resident Evil 4, where they say "Let's make it good, but not scary." They got the latter.
-Yeah, but the earlier games still had some color to this. In this it might as well just be black and white. Even some of the blood looks grey.
-The cop, who's name I can't care to remember, was hilariously unnecessary.
-Like you said, Pyramid Head now exists out of the SH2 universe. My problem with that is that originally was never supposed to happen. What about the missionary from Silent Hill 3? What about the incubus? They deserve love way more than Pyramid Head, in my opinion. And yeah, the nurses have been in Silent Hill for a very long time. But they didn't have those kind of tits in Harry's or Heather's mind/
-I am unable to feel any atmosphere from Silent Hill in this game. More on that later.
-Yeah, I was a little surprised. But you're still supposed to believe that he's alive throughout the game. And the twists on how he died seemed like a desperate attempt, much like other recent Silent Hill games, to recreate the shock and emotion from the twist ending from Silent Hill 2. Other than that, It's really a lot less surprising for Alex to do it rather than his father. But I suppose that's just me.
-Combat in this game was a huge deal. In fact, I think I remember some enemies respawning in the hotel with Dahlia. But again, that's just me. But the design choices in this game make me think they wanted it to be focused on combat. but, in actuality, the ritual knife is the best weapon in the game, but wouldn't it make a lot more sense for a fire-axe to be better than a combat knife?
-While I didn't hear it from a developer [yet], I've heard it from many fans of this game. And you're right, it's not, that's why I put down all of my problems with the game. Some we may share, some we may not.
-I put that there because Lone Survivor (Which I will now call "Silent Hill 5") is more like a Silent Hill game than a Silent Hill game. It has more atmosphere, it;s more scary, it has a better and more psychological storyline, and even has better gameplay. And it's pixelated. But that view could differ from person to person.

And you might be asking, "what if this wasn't a Silent Hill game? Would it be better?" My answer would be No. But, I'd probably have less problems with it. And while Change is a good thing, a complete makeover is not. What I mean is that a good sequel should change some things, but keep the same formula. Some guy mentioned change in Zelda and Final Fantasy. Sure, Zelda OoT changed a lot, but when you get down to it, they also kept a lot. Sure, Final Fantasy 7 changed a lot... wait.... Sure, Resident evil 4 changed a lot, but they kept the [necessary] characters, style, sotry, and kept the zombies. But with this game, it seems more like they took away the feel and immersion of the original Silent Hills, added a bad combat engine, and took away all that made the story of the original games good.

But, it's like I said that one time. Our opinions may differ; these are just the thoughts of some dumb kid with a computer.
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Sep 27, 2013 @ 2:36am
Posts: 12