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Bir çeviri sorunu bildirin
Homecoming
0rigins
Book of Memories
Arcade
In this order.
Want him to hate Konami, huh? ^^"
Long answer:
I think it's best to start with the series' crown jewel, Silent Hill 2. If you're going to play 3, be sure to get a PS1 emulator and finish 1 first because 3 bases heavily on the first game's storyline (while 2 has its own independent story completely unrelated to any other SH title). Besides, the first Silent Hill is still great (if you can look past the blocky, 1999-style graphics). Silent Hill 4 is for the hardcore fan only because it originally wasn't designed to be a SH game, so it looks and feels very different to any other entry of the franchise. Everything after 4 is of very, VERY mixed quality, especially Homecoming and Origins.
Since no SH game after Homecoming was released on PC, I'd just finish Homecoming after beating the original quadrology and be done with the franchise. Sure, you could get a PS2 or PSP emulator and play Origins and Shattered Memories, but the question you really gotta ask is: do I really wanna do that? No. No, you do not wanna do that. Origins' gameplay was pretty much copied from the original games, but the story is all over the place and makes no sense because the new developer (a UK-based company called Climax Studios) had no idea what Silent Hill was about - and it shows. Shattered Memories (again made by Climax Studios) is pretty relaxing to play because nothing ever happens outside of the ice world nightmares - and if you want your horror games to be anything, it'd be relaxing, right? RIGHT?
So yeah, just play 2, get a PS1 emulator (like ePSXe[www.epsxe.com]) and play the first SH, then 3. If you're still up for it, play 4 and Homecoming. Call it quits afterwards.
That's the order of the games.
Don't let anyone tell you what games are "bad" or "good". Make up your own mind ;)
To me personally parts 1 & 2 are tied for the best in the series.
Also, SH 4 The Room was ALWAYS meant to be a Silent Hill title. Don't know how this internet rumor is still alive 10 years after the game....
Oh, and btw, Shattered Memories is THE best western developed Silent Hill. Period.
See how opinions are?
Here's a quote from Eurogamer's Interview with Masashi Tsuboyama and Akira Yamaoka[www.eurogamer.net] - two people who know what they're talking about, one should think:
"It's certainly a dramatic change alright, but rumour has it that the game didn't even start life as a Silent Hill project. 'That's actually the right information you have,' Tsuboyama admits. 'Originally this development was started from what we named Room 302, rather than Silent Hill, so the original concept wasn't from Silent Hill.' Presumably that was to give the game a better chance commercially? He nods. 'We started off with the title Room 302, but if the Silent Hill didn't exist then we still had the idea of Room 302. Without Silent Hill we didn't have this title, but because we did have Silent Hill we wanted to have something different, but it's kind of a mixture of ideas.'"
It's beyond me how there are still people refusing to admit that Silent Hill 4 was just Konami looking for a quick buck by slapping the SH title on an unrelated project and shoehorning it into the series' canon instead of the "master piece" some fans now make it out to be (leaving aside the fact that those same fans trashed Konami over the game's poor quality back in 2004).
1,3,origins,2,room,shattered memories, downpour,home coming
It's beyong me why people spout nonsense before playing the game itself.
I'm a fan of many game franchises, but the SH community really manages to make me wanna bang my head against a brick wall more often than not thanks to comments like this. The game was only inspired by Silent Hill and meant as a spin-off at best, but Konami decided to make it a major entry in the series. Come on, if you've played it, it should be common sense that those statements are true. The game is not set in Silent Hill, has nothing to do with the previous games' themes, has no Otherworld (because everything in SH 4 happens in Walter's dream) and the story around Walter Sullivan has been clearly forced. In SH 2, the news paper article tells a completely different tale. SH 2's Walter killed 2 children - only 2 children, the article mentions no other victim. He did it not because he wanted to carry out some ritual, but because he was mentally unstable. To quote from SH 2's article: "But I do remember that just before they arrested him he was blurting out all sorts of strange stuff like 'He's trying to kill me. He's trying to punish me. The monster... the red devil. Forgive me. I did it, but it wasn't me!'." Doesn't sound like SH 4's Walter Sullivan to me. SH 4's Walter knew exactly what he was doing and why - so him saying "I did it, but it wasn't me" makes no sense. And why is "the red devil" after him? He feels no remorse for what he did in SH 4 - since "the red devil" (Pyramid Head or a variation of his) is a manifestation of one's guilt and desire for punishment, why should it go after Walter if he doesn't feel guily in the first place?
I could go on about other contradictions indicating that Silent Hill 4 has never ever been planned as a regular Silent Hill game, but why bother? This discussion is amazingly still going on after 10 years, so...
It's beyong me why people spout nonsense before playing the game itself. [/quote]
You have to have played Silent Hill 4 in order to hate it because from the outside, judging only from trailers and promo stuff, it actually looks pretty neat. That's what I thought too - before playing it for the first time. It's the only SH game beside Origins I only finished once - I couldn't bear replaying it. But that's just my opinion. There are people out there who love Silent Hill 4. Then again, there are also people out there who love Origins and Book of Memories...
But you haven't played, at least not to the extent to call yourself a fan of the franchise.
So is the half of SH3. Does it mean SH3 only a half-SH game?
I expected no less from "SH fan". Especially chuckled on "no theme" part, considering SH4 is more of SH game than any other game after it.
Also, if SH2 and SH1 have the same "otherworld", why do they look so different?
You also forgot to mention SH3 article by Joseph Schreiber. The one talking about the orphanage. I guess that makes SH3 a non-canon too.
If you've played the games beside SH2, you'd knew Walter's Red Devil doesn't have anything to do with PH.
Of course if you parrot the same garbage rumour for 10 years, everyone will believe it eventually, right?
No true Scotsman[en.wikipedia.org], right. If one won't share your (unbased) views, he is no "true fan". Of course.
If the game is titled "SILENT HILL", one could assume that the town with the same name should be in there. But maybe that's just me.
Er... no.
How do they look different? We got the foggy town, the "dark" town and the rusty "Otherworld" town in both games. Maybe you should replay them sometimes before making assumptions.
SH 4 has no Otherworld. Like, none at all. Zero. Null. Everything happens within Walter's dream world which is not the Otherworld from every other SH game made by Team Silent.
Since SH 3 came before 4 (duh), they did the same thing with that article as they did with the one I quoted from 2: they just tried to fit it in 4s misguided plot. They did the same to SH 1 by featuring Dahlia, for instance. So?
You should know. Lots of people still parrot "OMG SH 4 IZ TOTALY A SH GAME AMIRITE?", despite a mountain of evidence to the contrary.
Why did you avoid the question? Is SH3 only a half-SH game or not?
Because you want to believe so?
Very different, you would noticed it if you actually played the games beside SH2.
How could he dream if he was dead before the events of the game?
Also these sentences truly show your knowledge of the lore, but I expected no less from a "SH fan".
And they did same with SH3 by featuring Harry to fit him into 3s misguided plot.
Flawless logic.
Your "mountain of evidence" is that article (which was written before the game release) and "muh radio and flashlight".
To make you stop b1tching, I took the time to google another similar statement:
"Boomtown: Is it true that The Room was not originally going to be part of the Silent Hill series and that this was only changed part way through development.
In a sense this is true because the game began life as simply Room 302. However, it was always at least a spin-off of Silent Hill and the most important thing was simply that it be different to the previous games. Certainly if Silent Hill had not existed we would not have ♥♥♥♥♥♥ the idea for The Room, so in that sense they have always been together."
- Source[web.archive.org]
What they're saying is:
* The game was originally planned as "Room 302", a spin-off game inspired by, not part of the main Silent Hill franchise.
* Without Silent Hill, Room 302 would have never been made, so in that sense, Room 302 was always part of Silent Hill - but only in that sense. It was never ever planned as the fourth main entry in the franchise or to continue the series' story.
Take Metal Gear Rising: Revengeance for example. It's an action-fuelled spin-off made by Platinum Games without Hideo Kojima's involvement that has nothing to do with the rest of the series. It's completely it's own thing, taking place in a sci-fi setting inspired by MGS 4's plot. Except for... someone decided that the story must fit the series' canon. Would you consider Rising a Metal Gear Solid game?
Alright, let me ask you a counter question: Are you able to distinguish between "A game set in Silent Hill only during the climax" and "A game not set in Silent Hill at all"? Can you grasp the difference?
If Nintendo did a Zelda game without Zelda in it, what's the point in keeping the name? Just call it "The legend of Hyrule" or something like that. But wait... that wouldn't be as good a selling point, I guess. That's proooobably why SH 4 wasn't released as "Room 302"... ah, what the hell, this can't be it, right?
Right back at you.
Whether the games after 3 succeed in being "true" SH games is a matter of opinion first and foremost, but saying that a game that was such a huge departure from the traditions the franchise established up to that point is more of a "true" SH game than anything that came after is kinda dumb.
And because they are so vastly different, you failed to mention in what way they are vastly different. But sure, I understand, since you're a "true scotsman"... I mean, a "true fan", you don't have to bring any evidence to the table, we all take your word for it.
I find it funny and extremely ironic that you put those 2 sentences right next to each other.
In case you didn't notice, Walter's ghost haunts you during some of the dream sequences, implying that he somehow "gained the power of heaven", meaning, optained supernatural abilities by killing himself and becoming one of the 21 sacrifices for the Ritual of the Holy Assumption (again, never truly explaining stuff like this shows how messy SH 4's story is). He somehow became a kind of "Michael Myers" character, entering peoples dreams and killing them. If Walter had superpowers in the real world, why doesn't he just go around killing everyone, super saiyan style? Answer: He obviously can't do that. Did you ever see Walter kill someone outside of the dream world after he committed suicide? No, because - again - he seemingly can't. Instead, he's projecting his victims in a dream world reflecting places of Walter's past, where he is in control.
I don't agree with a lot of what Twin Perfect are saying, but in this particular case they were spot-on when they explained how everyone, and I mean EVERYONE including Henry keeps talking about "being inside a dream" (Henry), "this being just a dream" (Cynthia), "being pulled into a nightmare" (Joseph) etc. This is probably because they *are*. Henry started having nightmares for five days after moving into Room 302 and became trapped inside the room after first having said nightmare. When you complexe a dream world sequence, he always awakes on his bed. Richard is seen sleeping in his apartment[vignette3.wikia.nocookie.net] right before the apartment complex world sequence. Sure, you can shrug all of this off like you always do, but it seems pretty damn conclusive to me.
Not quite. Leaving aside that SH 3 was produced by the original development staff - meaning, people who actually knew what story they're gonna tell - SH 3's Harry was completely consistant with SH 1's Harry. It was the same person, no contradictions were made regarding his character, past or personality.
In SH 4 "experts" like yourself tried to explain the inherent contradictions raised by shoehorning 4 into the canon established by previous games hundreds of times - the Silent Hill Wiki is full of those pseudo explainations where people, for instance, claim that Walter didn't really commit suicide in the prison but was secretly alive the whole time. A doppelganger of his killed himself instead. Sure, it is a possibility, reinforced by Joseph's memos about Walter, but a very stupid one. Where did Walter get a double and how did he manage to make the double kill himself? How did the police not find out it wasn't Walter when they investigated his body (or only took his fingerprints)? And why was Walter's grave empty? Where did the doppelganger's body go? Where did he get the doppelganger in the first place?
The game doesn't look anything like Silent Hill, doesn't play like a traditional Silent Hill game, doesn't feel like any of the previous games (no fog, no exploration, no semi-open town, no transitions between real world and Otherworld, ... - the list goes on), has no Otherworld, doesn't play in the town of Silent Hill, is full of inherent contradictions and none of the core Team Silent staff save for Masashi Tsuboyama and Akira Yamaoka were working on it. But sure, it was always meant to be a major SH game.
It doesn't matter what I say or what evidence I present, you believe what you want to believe, which is why I stopped posting on SH forums a long time ago. I really, really like SH, but I absolutely hate the community due to people like you who won't even start to question their views, no matter what. I've changed my theories on SH many times over the years when new evidence or thoughts I haven't considered before came to my attention. But that seems to be something the SH "hardcore fans" consider as weakness. Instead, they repeat the same sh1t over and over again, no matter how shaky their arguments are. Just never admit even the possibility of being wrong and wait for the other guy to finally give up challenging you. Let's wrap up this debate.
You essentially spend the entire game in the Otherworld, with a few glimpses into the reality.
Silent Hill 3 is a sequel set 17 years after the first Silent Hill, so if you go for the third, you won't know what's happenening. The original is on PSN, if you want to take a look at it. The graphics haven't aged too well, but it's still great, and still provides a lot of scares and brilliant stmosphere. I'd suggest the second one, if you can get your hands on a PS2, or an emulator.