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Are there any plans to work on the AI for this job, or to be able to 'put a lock' on the raw foods in the cooking house, so the other vallagers don't eat them from there?
But great game with tons of potential once more developed. Hope you keep working, cause it will be awesome :D
My request would (kindly) be to pause the game (or have an option to pause the game) when going through the villagers tasks, schedule etc - so there's no time pressure to sort out better schedules, white lists, tasks, jobs better suited to the individual and so on.
Thanks again! Amazing game
There is a way to "lock" raw food items. Build a warehouse solely dedicated for food storage -and possibly with water too if wells are in short supply where you build. Assign workers here to gather, then blacklist *everyone* but your cooks. Warehouse workers will still fill your bins if blacklisted from their own warehouse, they will not consume anything stored.
For more efficiency? Blacklist the Hunter, Fishing, Farm, and Gatherer buildings. Granting access to only cooks and warehouse workers.
Warehouses and access organization are key to this game. I only wish that when we build all three expansions for the warehouse, that we could assign one worker per section for a total of three.
Hope this helps
The old problems have not been fixed yet: For example, a lumberjack reports that he cannot find a stick / log / other. You go to the cutting site (check the radius of the flag) and there are felled resources that for some reason are not there. Just collect what you've already cut down. Is it that hard?