ASKA
Best stump removal options.
I chose a base spot where I thought I could clear forest and build in the cleared area. Unfortunately the area is a hellscape of firewood blocks and stumps. What are my best options to clear stumps. I dont want to do it myself.

The only thing I can think of is making firewood storage but that is more warehouse space.
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Showing 1-8 of 8 comments
I haven't tried this myself, but try giving your woodcutters a pickaxe (so they can remove stumps) and make sure their firewood storage has space. They won't grab a pickaxe themselves, but they might use it if given to them.

Woodcutters and storehouse workers will grab firewood regardless if there is space in their storage, but it might be a good idea to build a coal maker and have a worker turn firewood into coal.
The Sad Snail  [developer] Jan 9 @ 12:55am 
Currently woodcutters don't remove stumps, it's something the player has to do. It is however a very requested feature and we're aware of it. We were keeping them as part of a future replanting mechanic, but we're still debating how and when to do it.
init 0 Jan 12 @ 12:44am 
Doesn't removing the stumps allows the trees to grow back?
Originally posted by init 0:
Doesn't removing the stumps allows the trees to grow back?

Fir and birch trees don't grow back, they haven't implemented a regrowth (or whatever you want to call it) for the trees yet.
Fabraus Jan 12 @ 7:33am 
Originally posted by The Sad Snail:
Currently woodcutters don't remove stumps, it's something the player has to do. It is however a very requested feature and we're aware of it. We were keeping them as part of a future replanting mechanic, but we're still debating how and when to do it.
Why not just build a forester and use seeds to plant and after 1-2 years there will be new firs and birches again?
Fabraus Jan 12 @ 7:34am 
They used that mechanik in old settler games to regrow trees, when it worked there why not here too? you could also make a marker for an area where it should regrow
mayree Jan 12 @ 9:10pm 
I like the idea that the stumps some day will become trees again if we leave them. With the option that if we chop them out that tree won’t ever come back.
My preferred solution would be the farm: add the possibility of planting trees instead of food, without fertilizer or weeding required, but occupying the field for a long time.

A good alternative would be the suggestion Fabraus makes, a marker for a forester. Though I'm not enamored with the forest of markers we already have to plant. But that's a different discussion.

I don't think automatic respawning trees would work well, mainly because many similar games have issues with trees (and other things) respawning inside player constructions. Using a marker or (tree) farm would minimize the complexity of regrowing code, as you don't have to account for players building at a respawn point.
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Showing 1-8 of 8 comments
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Date Posted: Jan 8 @ 10:52pm
Posts: 8