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I also, while the food stockpile is growing, go through my workers while they are asleep and take the extra food out of their inventory.
Blood moons can last a little longer. I had one that went three waves but most are one or two and end when the last mob is killed. Other creature invasions seem unaffected. I did not notice a frequency increase in either.
I haven't paid attention to farm scaling.
I'm just deciding if i want log, short, or normal days and years since all have some pros and cons.
If all mechanics pass at the normal rate, then farming should be ok.
Do you happen to know if it affects animal respawns? For if the night is 40 minutes IRL, it could be long enough for animals to replenish for the hunter as long as he doesn't overhunt during the day, aka not to trigger the 1y respawn timer.
I have just tested that patrols will NOT attack monster spawners (like around the wolf den), so that is one problem of 1y long respawn timer solved.
I ask because the maximum day length and normal year are like 60 hours IRL for 1 ingame year to pass, so I need to balance it somehow around the spawns.
I'm trying to make a battle-hardened colony with many enemy areas around to farm iron through battle. The more battles, the more battle skills my villagers will get—or at least that's the plan.
The combination I enjoy the most is max day, extended seasons. It does make winter longer but max length year takes way too long for seasonal changes to happen, for me that is. Haven't done a max day normal year yet but I can see it working.
For what you want, the max day, normal year with heavy population of enemies would be great. You will use a bit more food than otherwise but you will get so much done, especially once you get a day and night crew going. I think I'll try that one out next.
this is my map: https://imgur.com/X1F7WkQ
FKppYB8DEdariOCblP2ihqM7np4edKh4wYDhHKSjbqtXxtVp
It is with all maximum difficulty, terrain is up to you
A dark night might be a bit long but most times theres plenty things to do.
Food usually is no problem until now with one hunter, two fisherman and two of my 9 field for berries and vegetables. Actually arrows are getting a problem.
Works good for me and I would allways go with this setting.