ASKA
The A.I and U.I menace
It's very true that the A.I needs significant improvement and developers are definitely working on it. They really have to do something about the Warehouse workers stealing things from Production buildings, my coal and ore gets stolen from Bloomery boxes even when I am there working.

Just the first month of E.A and they have already provided 2 patches fixing several bugs and glitches. That is very promising and commendable.
Though in some game design areas, they should have done better from the get go, specially with the building placement 'boxes' and building 'bonuses given' and 'negative points gained from building' stats, above all a bird eye view UI for building placement would have been the perfect thing. Why will Workshop gain negative housing points from its add-on which will obviously be made along with the Workshop?!
Last edited by BALOCHISTAN LIBERATION ARMY; Jul 18, 2024 @ 4:08am
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Showing 1-6 of 6 comments
Using a worker at Workshop is nightmare, spent all my resources making same things over and over again as the tools made got transferred obviously from Workshop tool rack to Weapon and Tool racks in my 4 Warehouses. I have no idea where all my feathers has gone and now I don't have feathers to make arrow, god knows where all my arrows went, most probably getting hoarded by Warehouse worker/s or god knows what they have done with those, as they drop literally everything everywhere.
5 days till 4th Invasion and I am out of arrows for my 6 Archers. The A.I is really, really getting in between having fun and players. Please provide some better options to maintain the production at Workshop as well as better coding for the A.I when used in production buildings.
Last edited by BALOCHISTAN LIBERATION ARMY; Jul 18, 2024 @ 5:35am
The Warehouse workers will always steal things from Production building but will never pick up dropped materials and store them in respective storage, I have left 4 Large stones near Warehouse and the Large stone storage is empty but none of my 2 workers assigned for that Warehouse picked and stored it up.
Raw Onions stack 10 and cooked Onions stacks 5, why? So much space wasted for this reason, food storage can have cooked dishes as stacks but you can't have 10 cooked onions as stack. So many QoL changes and balances are needed. Stack of 10 Eggs are possible but not 10 Cabbages or 10 Beetroots.
Last edited by BALOCHISTAN LIBERATION ARMY; Jul 18, 2024 @ 6:29am
Sweety Jul 18, 2024 @ 8:14am 
also have a issue with the workers taking the crafting mats from the workshops. had to remove all my warehouse workers till i finished a armor top! i think we need an option for them NOT to take certain items from buildings.
Originally posted by Sweety:
also have a issue with the workers taking the crafting mats from the workshops. had to remove all my warehouse workers till i finished a armor top! i think we need an option for them NOT to take certain items from buildings.
Warehouse workers are much needed but so broken af right now. They waste, litter and miss manage the MOST.
If developers fix 3 bug and create 2 more bugs in the process, that is not good. Hunter class is doing so much crappy things, from carrying nails, carrying carpentry mats and dropping them everywhere, mostly near Hunter Hut.

Even woodcutters stealing heavy carpentry mats and trying to shove those into logs storage in Woodcutter's Hut.

And, above all, the Warehouse workers hoarding all sorts of things and wasting it overnight.
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Showing 1-6 of 6 comments
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Date Posted: Jul 18, 2024 @ 4:07am
Posts: 6